We’re pleased to announce that our latest Kickstarter project – World War Cthulhu: Cold War – is now live!
World War Cthulhu: Cold War is a Call of Cthulhu setting full of thrilling espionage, tense horror and sudden betrayal set at the height of the Cold War in the 1970s. The tangled webs of the spymasters tear and rejoin, double and triple agents make their moves and counter-moves, and it’s hard to be sure which side you’re really working for. Nuclear destruction hangs over everyone, and a few people at the heart of western intelligence continue their personal battle against the insidious influence of a much older enemy…
The Kickstarter runs until Tuesday, 21st July, and there are some great books for you to get your hands on – including a deluxe, limited-edition copy of the core setting book. You can pledge your support here.
We want to launch a brand-new setting for Call of Cthulhu, set at the height of the Cold War in the 1970s, one of the most paranoid and chaotic conflicts of the 20th century.
If you love the novels of John Le Carré (Tinker, Tailor, Soldier, Spy et al), shows like Homeland,The Americans and The Sandbaggers, or comics like Greg Rucka’s Queen & Country then this is the Call of Cthulhu setting for you!
But we need your help to bring this setting to life with a bang, create the best core setting book possible and develop awesome expansions. As a backer, you can choose from a range of rewards including a copy of the hardcover core setting book, a deluxe edition of the core book, and a range of supplements to really get you started! There’s loads more detail about what’s included below.
The Cold War setting forms part of our wider World War Cthulhu line, which covers a range of conflicts (see here for more info). You don’t need any other World War Cthulhu products to play Cold War – it is a standalone setting – but it forms a part of the over-arching World War Cthulhu narrative. You will need a copy of the Call of Cthulhu Rulebook though.
Western intelligence is possessed. Very few have heard of Section 46, and even fewer actually believe it exists, a loose cabal of agents drawn from across the western powers’ intelligence and military apparatus. Agents who have had a brush with something unworldly, alien and evil. Agents like you.
You work for the shadowy spymaster N against the insidious influence of the Mythos, but the enigmatic H also haunts the dreams of many agents. Active players in the Cold War, you need to maintain the confidence of your ‘home’ agency amid an atmosphere of distrust and suspicion. At any one time you might be engaged in multiple missions for multiple agencies, but not really clear as to where any of them have come from. Which mission objectives are valid and which must be kept deniable? Which are right, which are wrong? And can you really tell the difference?
You are forced to deal with forces the human mind cannot comprehend – the balance of power, the threat of nuclear war, and the ever-present danger posed by the Mythos. You don’t know who to trust any more – least of all yourself.
We want to bring you a fantastic new hardback setting book filled with evocative background, intriguing mysteries, inspirational advice and stunning artwork, to really do this era justice. Not only are we offering you the chance to get hold of the World War Cthulhu: Cold War hardback core book, but also to get a very limited-edition deluxe copy of the book too.
If you’ve seen any of our books before, you’ll know we pride ourselves on our high production values, and World War Cthulhu: Cold War will be no exception. Cubicle 7’s previous Call of Cthulhu products come very highly recommended, and have won ENnie and Origins Awards.
As well as the award winning core Cubicle 7 team, we’ve assembled an awesome team of industry heavyweights such as Mike Mason (Call of Cthulhu line editor at Chaosium), Paul Fricker (co-author of Call of Cthulhu 7th edition), Gareth Ryder-Hanrahan (line developer for The Laundry RPG and author of The Darkening of Mirkwood for The One Ring) and Scott Dorward (line developer for World War Cthulhu). We’ll have amazing art from the likes of Jon Hodgson, Scott Purdy and others.
This Kickstarter includes the following books:
World War Cthulhu: Cold War core setting book
The hardcover core setting book contains all the information you need to run a World War Cthulhu: Cold War game, brought to you by our amazing team of designers, writers and artists. As well as a standard hardcover, we’re also making a deluxe embossed, foil-stamped editions.
Section 46 Operations Manual - Player's Guide
A handbook for players, designed to teach them how best to succeed and survive in this murky world, or at least how to delay the inevitable for as long as possible.
Our American Cousins – Setting Supplement
Provides additional character creation options for American agents of Section 46, along with details of the intelligence agencies they have infiltrated and a number of missions tied to American covert missions on both domestic and foreign soil.
Yesterday's Men - Campaign Book
A small team from Section 46 will need to head into enemy territory to learn the truth and deal with this consequences, no matter where this takes them.
Covert Actions – Scenario Supplement
This collection of scenarios presents all the dangerous missions, unreliable allies, confused agendas and blatant falsehoods you'll need to keep your players looking over their shoulders for months to come.
We’ll be taking a closer look at each of these books as the campaign progresses, as well as delving deeper into the Cold War setting too.
The Kickstarter runs for a month until the 21st of July and we’d really appreciate your help, not just by pledging your support but also by helping us to spread the link – so make sure you share news of the campaign far and wide on Facebook, Twitter, Google + and other social media. The more people who back the project, the bigger and better the setting will be for everyone!