Do you love boxed sets? Do you love new role-players? So do we. With the Lone Wolf Adventure Game we're going to introduce a new generation of gamers to roleplaying games. And you don't need anyone to teach you how to play. The boxed set is designed to do that.
The Lone Wolf Adventure Game is playable right out of the box – not only does it contain everything a group needs to play, but is built so that a new group can sit down, open the box and be playing right away.
On opening the box players find the gatefold Read This First Guide, which explains what a roleplaying game is about, a little bit about Lone Wolf, and what players can expect to do. It gets everyone up to speed with the first few choices that need to be made. It also runs through the contents of the box.
Once they’ve decided amongst themselves who is going to be a Narrator, the rest of the players get to look at the character sheets. These gate-folded character sheets, when closed, present new players with a compelling piece of background and some guidance on what makes each character fun to play. With their characters chosen, the gatefolds can be opened up to reveal not just the character sheet but also a guide to what all the stats, sections and numbers mean.
As the players read their character sheets, the Narrator can get stuck into the Book of Kai Legends, the adventure book. The adventures are presented in such a way that a completely new Narrator can start playing right away.
As they read through the first adventure, they simply follow the instructions, which prompt them when to read text aloud, when to ask the players a question or get them to make a decision. There's guidance on how to handle some of the things they might decide to do. Players slowly get the hang of how the game works as they go.
The Book of Kai Legends teaches the rules through play too, introducing the basic resolution mechanic, giving them opportunities to try out their Kai disciplines and some simple combats to start with. The whole thing is structured to make learning a roleplaying game fun!
This idea runs throughout the other books too. They introduce rules one by one, accompanying them with plenty of examples and ideas. At the bottom of almost every page is a special box out, where a reader will find advice on how to play or what to do at a given point in the game, clarifications, commentary or further examples of nearby rules and more besides.
Everything has been carefully thought out so that the game is as accessible as possible - and best of all, it's just $30!
The Lone Wolf Adventure Game is an introductory roleplaying game, suitable for total beginners; but it isn't only for beginners. We wanted it to be a complete game in its own right, not some cut-down, simplified version; we wanted it to appeal just as much to the battle-hardened veteran as to the fresh-faced novice.
This is where the concept of including different game modes came in – Initiate-level and Master-level. The Initiate-level game is The Lone Wolf Adventure Game at its most accessible, the core system stripped down to just the basics of play.
As players gain confidence and experience, the Narrator can start to add in more complex rules from the Master-level game. Each of these rules is optional and modular, so you can pick and choose what to add and when. If all the players get the hang of it right away, they can add in skills and traits to further personalise their characters, or perhaps they might want more options in combat, in which case they can dabble with the rules for fighting techniques. This way, a group can tailor the game to their own learning curve.
And, for experienced players who just want to play in the world of Magnamund, they can play the full Master-level game right from the offset, using all of the options right away.
The Lone Wolf Adventure Game is available to buy in US gaming stores, is en route to European stores, or you can buy the PDF version here.