A little while back we showed off the cover to the new edition of the Doctor Who Roleplaying Game, featuring the Twelfth Doctor and his adventures for the first time. Much like the Doctor himself, the Doctor Who Roleplaying Game has had a few different faces in its time. However, just like the Doctor, beneath the covers is the same game we’ve always known and loved.
In today’s blog, let’s take a look at them all!
We started our own trip of a lifetime back in 2009, with the release of the Doctor Who: Adventures in Time and Space roleplaying game designed by Dave F Chapman, garnering both critical acclaim and a swathe of awards and nominations. The roleplaying game encouraged adventures in the style of the show, with talking and invention held more highly than guns and violence. This first edition, featuring the Tenth Doctor, was a boxed set, featuring an assortment of books, cards and dice, something we continued with the second edition, featuring the Eleventh Doctor.
Tied into the show’s 50th anniversary in 2012, we decided to celebrate by releasing a beautiful Doctor Who Limited Edition Core Rulebook, focusing on not only the Day of the Doctor special episode, but also on our favourite moments from the whole history of the show too! With the Limited Edition Core Rulebook, we took the roleplaying game in a new direction, releasing it as a single volume hardback book, rather than a boxed set. We also commissioned a series of beautiful double-page spreads, each glorying in a different aspect of the show from the Doctor’s many companions to every mark of Cybermen, and lots more besides.
With the Limited Edition sold out and a new Doctor on our screens, the time has come for a new edition of the Core Rulebook. The forthcoming edition of the Doctor Who Roleplaying Game will once again be a hardback book, packed full of images from the latest series, character sheets from Clara Oswald and Danny Pink to the Paternoster Gang and Robin Hood, monsters including Missy, the Boneless and the Teller and loads more besides. It also features two new brand-new adventures and compiles some of the most commonly used traits from the supplements into one place.
Whilst the cover, images, monsters and characters included in each edition of the game have changed, we’ve always made sure that the game itself remained consistent. We have many fans who have joined us on our adventures at different points – and with different editions – and we want to make sure they can always play together no matter which version of the game they happen to have. Similarly, we have a long and ever-growing line of supplements and don’t want changes in a new edition to suddenly invalidate any of those.
The new edition of the game is no exception, but just as we have done before, we’ll make sure that an Upgrade PDF is made available too so existing customers don’t feel they have to buy the Core Rulebook.
The Doctor Who Roleplaying Game Core Rulebook will be available to preorder soon – keep an eye on the website for more information as that day draws near! Or hop in your TARDIS, and head there now.