18May/18Off

In the last few weeks we’ve talked a little more about what you can expect from Warhammer Fantasy Roleplay, opened pre-orders for the rulebook and starter set, and attended a tremendous Warhammer Fest. We’ve had such a fantastic response, thanks to everyone who has pre-ordered or gotten in touch with us, it really means a lot to all of us working on the game.

Today we’re taking a more detailed look at the game system. We’ve already said that it’s going to be a new implementation of the familiar d100 dice system, that you’ll be able to modify it to suit your play style, and that it will offer resolution options with a variety of levels of detail.

When a test is called for – generally a situation where a character is attempting an action, or reacting to an action affecting them – the GM has three choices:

1 – GM decision based on the characters’ abilities

Keeping the game flowing smoothly and quickly is important to keep everyone actively engaged in the adventure. Sometimes, especially when the outcome doesn’t really matter all that much, or the most likely outcome is pretty obvious, the GM is better off eyeballing the relev
ant character(s) abilities and making a call as to whether or not the action succeeds.

When situations are resolved this way, players will need to show trust and respect to the GM – the decision will need to be accepted as logical and impartial and not signal the start of a discussion!

2 – A simple pass/fail test

This is the one most players are familiar with! You decide which characteristic or skill to test, adjust for the difficulty of the test (for example, a hard difficulty subtracts 20 from your ability) and then roll equal to or under that total to succeed. It’s simple (hence the name), quick, straightforward, and tells you if you succeed or fail.

The downside of the quick pass/fail test is that the action stops dead if you fail. It’s fine in many situations, but that hard ‘No’ can be unsatisfying. And if you have grim and gritty, low-skilled characters, they can fail a lot, and that can get frustrating.

But don’t worry, because we’ve included the Dramatic Test – read on!

3 – A more nuanced dramatic test giving a range of outcomes and success levels

Sometimes you need to know what happens next, rather than just ‘yes’ or ‘no’, ‘pass’ or ‘fail’. The Dramatic Test helps you generate an outcome instead. Using Success Levels to show just how well or poorly you’ve done, these tests give you a result that keeps the story moving.

Rather than just failing to jump across the ravine and plunging to your death, maybe you almost made it and are left hanging onto a root at the other side of the gorge. The negative success levels of a Dramatic Test can help to keep the game interesting and help guard against arbitrary and disproportionate dice-based punishment.
Similarly, the positive success levels mean you can succeed beyond your wildest dreams, with unanticipated consequences piling good fortune at your feet, or scrape past by the skin of your teeth, achieving most of what you wanted, but with some complications.

The Dramatic Test is a tool for the GM to make tests meaningful and… well… dramatic!

You can mix and match these tests in your game to your heart’s content! You might mostly prefer the quicker and more narrative GM’s choice and just switch to dramatic rolls when the vitally important stuff happens. You might prefer the transparency and sense of fairness that dice rolling brings, and stick to Simple Tests to keep things moving quickly. It’s entirely up to you, and the way your group prefers to play.

That’s been one of the core design principles of this edition of the game – to give you the tools to play your Warhammer Fantasy Roleplay. We’re giving you lots of options to help tailor the game to you and your group.

Next time we’ll talk a bit more about fighting in Warhammer Fantasy Roleplay Fourth Edition!

If you’d like to find out more about the Rulebook, Collector’s Limited Edition Rulebook or Starter Set, you can check them out on the webstore.

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15May/18Off

Today we're pleased to open the pre-order for Eriador Adventures™ for Adventures in Middle-earth™! As with other Adventures in Middle-earth titles we're running the pre-order for a week before the PDF goes out, so that everyone can get it in one go! You can secure your copy at our webstore.
This action packed set of adventures takes your Company around ruin-haunted Eriador, and is the companion volume to the Rivendell Region Guide.

Children kidnapped in the night, unusually cunning Trolls, a mysterious caravan, the fate of a company of Hobbits, the legacy of the Dúnedain and an evil awakening beneath the barrows – six new stories set in the ancient land of Eriador. Six adventures that need a company of heroes to undertake them.

Eriador Adventures contains six ready-to-play adventures for Adventures in Middle-earth, complete scenarios that can be played separately or as an epic series spanning a number of years. All adventures are set in the years prior to 2977, and take place in the lands surrounding Rivendell.

The adventures are suited to characters beginning at around Level 5, and ending at around Level 10.

Eriador Adventures complements the background and rules material contained in the Rivendell Region Guide.

Delve into the ruins of overgrown Fornost, walk amidst the cairns of the Barrow-downs and venture to the lair of the Witch-king of Angmar himself, the ancient city of Carn Dûm — if you have the courage!

Cover art by Ralph Horsley. Eriador Adventures is a gorgeous, 144 page hard cover, originally penned as Ruins of the North for The One Ring Roleplaying Game, by Francesco Nepitello, Adam Dials, James R. Brown, Richard Harrison, Andrew Kenrick, T.S. Luikart, Marco Rafalá and James M. Spahn. It's been masterfully converted to Adventures in Middle-earth by Jacob Rodgers.

Pre-order your copy now! All pre-orders come with a free PDF version. The PDF will be available next week, the hard copy is expected Summer 2018.

Find out more about Adventures in Middle-earth here.

14May/18Off

Thanks to everyone who came to meet us at Warhammer Fest! It was a fantastic weekend full of awesome people, news and gaming!

We appreciate that its not practical for lots of you to be there (oceans in the way, for example), but fear not, here’s a summary of the WFRP action.

Our focus for the event was making sure that as many people as possible heard about the new edition of the game, so if you’ve been keeping up with the website and social media then you’re pretty much up to date.
There were of course many questions asked, and astute inquisitors gleaned the following:

  • The d100 system used will be broadly familiar, but a new implementation designed to offer three ways of resolving actions:

1 – a decision based on the characters’ abilities

2 – a simple pass/fail test

3 – a more nuanced dramatic test giving a range of outcomes and success levels

GMs are encouraged to tailor their use of these to suit their group’s preferences.

  • The combat system has been designed to be quick, dynamic and exciting, with something happening as the result of every roll.
  • Careers remain an important feature. Dom waxed eloquent about how careers help immerse characters in the world, and give them something to fight for. He also talked about how that was reinforced in the new edition by Ambitions – personal goals that characters work towards.
  • You can initially play a Human, Dwarf, Halfling or Elf, and that range will grow through future expansions.
  • Dom did also talk about our ambitious plans for expansions. An expeditionary approach to Lustria was mentioned, as was his excitement about Dark Elf politics and how he always wanted to go to Ulthuan.
  • The Age of Sigmar Roleplaying Game will have its own game system. We haven’t set the release date yet, the game is in development, and we are all very excited about the new edition of Age of Sigmar!

We’ll be looking into some more details about Warhammer Fantasy Roleplay soon, so stay tuned!

The pre-order is open now: http://shop.cubicle7store.com/Warhammer-Fantasy-Roleplay

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11May/18Off

This weekend we'll be at Warhammer Fest 2018 in Coventry, UK. Swing by our booth and chat all things WFRP Fourth Edition and Age of Sigmar Roleplaying Game with Dom! You'll find us in the Licensed Games Area. Dom, who is heading up design on WFRP Fourth Edition, will be giving a talk on both days of Warhammer Fest.

The pre-order to Warhammer Fantasy Roleplay has bowled us over in scale. Please bear with us while we process all your pre-orders! And for those of you awaiting more info, please stay tuned - it is coming!

9May/18Off

Coming Soon for Adventures in Middle-earth™, the 5thEdition OGL setting: Eriador Adventures™!

This action packed set of adventures takes your Company around ruin-haunted Eriador, and is the companion volume to the Rivendell Region Guide.

Children kidnapped in the night, unusually cunning Trolls, a mysterious caravan, the fate of a company of Hobbits, the legacy of the Dúnedain and an evil awakening beneath the barrows – six new stories set in the ancient land of Eriador. Six adventures that need a company of heroes to undertake them.

Eriador Adventures contains six ready-to-play adventures for Adventures in Middle-earth™, complete scenarios that can be played separately or as an epic series spanning a number of years. All adventures are set in the years prior to 2977, and take place in the lands surrounding Rivendell.

Eriador Adventures complements the background and rules material contained in the Rivendell Region Guide.

Delve into the ruins of overgrown Fornost, walk amidst the cairns of the Barrow-downs and venture to the lair of the Witch-king of Angmar himself, the ancient city of Carn Dûm — if you have the courage!

Cover art by Ralph Horsley.

In other news:
We’ll have more info on WFRP Fourth Edition soon, as promised!
We’ll be sharing new news on Laughter of Dragons for The One Ring Roleplaying Game soon as well!

3May/18Off

We’re delighted to share our initial range of Warhammer Fantasy Roleplay products – the Rulebook, Collector’s Limited Edition Rulebook and the Starter Set.

Warhammer Fantasy Roleplay Fourth Edition Rulebook

Can’t put it down, can you? You know what’s in here. You’ve seen them. The twisted ones, the arrogant ones, the lost ones. Oh, you’d like to walk away and life be all cake and daisies, but you know you’re going here instead. You’ll try to convince yourself it’s because you’re greedy for the loot, or can’t resist a fight, but we all know the truth. So ready your sword, clean your pistol, and watch out for that dog – he might be small but he’s unreasonably vicious.
Warhammer Fantasy Roleplay takes you back to the Old World. Get the gang together, create your (anti)heroes, and set off to make your way through the vile corruption, scheming plotters and terrifying creatures intent on destruction.

The Warhammer Fantasy Roleplay Rulebook contains everything you need for grim and perilous roleplaying adventures in the Old World.

PRE ORDER – Delivery of PDF scheduled for June 2018 and hardcover book July 2018

Price: £44.99 / $59.99

SKU: CB72400 ISBN: 978-0-85744-335-9

Web store link: http://shop.cubicle7store.com/Warhammer-Fantasy-Roleplay-Rulebook

Warhammer Fantasy Roleplay Fourth Edition Collector’s Limited Edition Rulebook

The Collector’s Limited Edition comes presented in a beautiful, magnet-sealed box. The cover of the rulebook is leather-effect, embossed with a gorgeous Warhammer sigil. The pages are gilt-edged, and the book comes complete with cloth bookmarks. Included in the box is a numbered Certificate of Authenticity. This a must for any Warhammer collector!

PRE ORDER – Delivery of PDF scheduled for June 2018 and boxed hardcover book July 2018

Price: £89.99 / $119.99

SKU: CB74202 ISBN: 978-0-85744-337-3

Web store link: http://shop.cubicle7store.com/Warhammer-Fantasy-Roleplay-Fourth-Edition-Collectors-Limited-Edition-Rulebook

Warhammer Fantasy Roleplay Fourth Edition Starter Set

The perfect introduction to Warhammer Fantasy Roleplay, this boxed set includes an introductory scenario designed to teach you how to play, beautiful character portfolios, a guide to the town of Ubersreik and two ten-sided dice.

PRE ORDER – Delivery of PDF scheduled for August 2018 and boxed set September 2018

Price: £22.99 / $29.99

SKU: CB72401 ISBN: 978-0-85744-336-6

Web store link: http://shop.cubicle7store.com/Warhammer-Fantasy-Roleplay-Starter-Se

Warhammer Fantasy Roleplay Fourth Edition Collector’s bundle


This bundle gets you the Rulebook to use at the table, the Collector’s Limited Edition Rulebook to keep for best, and the Starter Set to introduce you and your friends to Warhammer Fantasy Roleplay Fourth Edition!

PRE ORDER –

Delivery of Rulebook PDF and Collector's Limited Edition PDF scheduled for June 2018 and hardcover book July 2018

Delivery of Starter Set PDF scheduled for August 2018 and boxed set September 2018

Web store link: http://shop.cubicle7store.com/Warhammer-Fantasy-Roleplay-Fourth-Edition-Collectors-bundle


Pre-order your choice of WFRP Fourth Edition releases now at the Cubicle 7 webstore now

Pre-order FAQ

Will WFRP be available in PDF?
We aren't doing a pre-order for the PDFs, but WFRP will be available in PDF. The main rules are anticipated ot release in PDF in June.

What’s in the WFRP Starter Set?
We’ll have some more information about exactly what’s in the Starter Set in the coming days. We've opened up the pre-order so if you want to be among the first to buy you can be. We’ll get into more details very soon!

What about some previews?
We’ll share lots more details in the coming days. As soon as you feel comfortable you can jump on board the pre-order.

Will WFRP be available in French/German/Italian/Polish etc?
We’ll share some more information on translations soon!

How long does the pre-order run?
The Rulebook and Starter Set pre-orders will remain open until release. The Limited Edition will eventually sell out, but we'll let you know when that's imminent.

How long is the rulebook?
320 pages, full colour, hardback, US Letter size.

If I order the Bundle will everything be held and shipped together?
No - we’ll ship each item seperately as it is released

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2May/18Off

The Warhammer Fantasy Roleplay Fourth Edition pre-order opens later this week! To whet your appetite, here are 4 things you can expect from the new edition of this beloved game.

  1. Your Warhammer for You!

Something that is really core to our WFRP is that we’ve created tools for you to play your Warhammer Fantasy Roleplay. We recognise and support that everyone plays their own version of the rules and the setting, and we fully embrace and encourage that. It’s your game! With 30 years of history under its belt, Warhammer Fantasy Roleplay means a lot of things to a huge number of players.

  1. Ideal starting point

Not much experience with RPGs? The Warhammer Fantasy Roleplay Starter Set is designed to be the ideal introduction, with a structured adventure to help you learn how to play. Also containing a guide to Ubersreik, there’s loads of gaming material for more experienced GMs too!

  1. System matters

WFRP4 uses ten-sided dice, and a tuned-up version of the familiar d100 system. You can tailor the rules to your preferences or different in-game situations, choosing from a menu of fast ‘roll under’ Simple Tests, Dramatic Tests giving success levels where you need more than a ‘yes or no’ result, and even barely rolling at all, if that’s your style.

  1. Passion for Warhammer

Our creative team are lifelong players of the three previous editions of the game, and between us we’ve worked on all these editions too! We bloomin’ love Warhammer, and we think it shows.

We’ll be bringing you more on WFRP4 regularly, so watch this space! And, very excitingly, pre-orders go live on Thursday…


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25Apr/18Off

Gosh, we've been crazy-busy working on games! Here's a quick update for everyone who has pre-ordered AME, LWAG and TOR titles:

We have confirmed sightings in the UK and Europe of pre-ordered copies of Oaths of the Riddermark for The One Ring, Rivendell Region Guide for Adventures in Middle-earth arriving with pre-order customers. And everyone in the UK and Europe who backed or pre-ordered The Realm of Sommerlund and Rookhaven can expect to see those arrive very soon! Dispatch for those titles is well underway.

Stock of these titles is also en route to the US right now, so stay tuned and we'll update when those arrive in our US warehouse. Thanks for all your orders over our 100k Salesplosion, be sure to check out the current bundle for ConTessa at DrivethruRPG where you can grab a host of amazing games in PDF, including the Doctor Who RPG for a snip!

Stay tuned for more exciting news as it becomes available!

28Mar/18Off

We've surpassed 100,000 likes on Facebook! To celebrate we're knocking 25% off everything at the Cubicle 7 web store until the 3rd of April! BOOOM!
Thank you for all your support!

Here's those codes in a copypaste format:
Paying in Pounds: 100KBOOMGBP

Paying in Dollars: 100KBOOMUSD

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26Mar/18Off


Available now in PDF: Empire in Flames, the final part of The Enemy Within Campaign!

"Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the we that desperate times need desperate measures.
"We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."

The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet the Graf of Middenheim, the adventurers are embroiled in high politics and sudden death. Civil war looms, and a symbol of unity must be found before too much blood is spilled - the legendary Hammer of Sigmar, the founder of the Empire! With time against  them, the adventurers must travel deep into Black Fire Mountains, following a trail which is 2,500 years old!

This 144-page adventure is the concluding part of the Enemy Within campaign for Warhammer Fantasy Roleplay. Optional starting points are included, so that this adventure may be played as a continuation of Power Behind the Throne or Something Rotten in Kislev. Also included are 8 pages of player hand-outs.

This PDF reissues the Games Workshop Edition of Empire in Flames. We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also extensively bookmarked for ease of reference.

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