25Apr/18Off

Gosh, we've been crazy-busy working on games! Here's a quick update for everyone who has pre-ordered AME, LWAG and TOR titles:

We have confirmed sightings in the UK and Europe of pre-ordered copies of Oaths of the Riddermark for The One Ring, Rivendell Region Guide for Adventures in Middle-earth arriving with pre-order customers. And everyone in the UK and Europe who backed or pre-ordered The Realm of Sommerlund and Rookhaven can expect to see those arrive very soon! Dispatch for those titles is well underway.

Stock of these titles is also en route to the US right now, so stay tuned and we'll update when those arrive in our US warehouse. Thanks for all your orders over our 100k Salesplosion, be sure to check out the current bundle for ConTessa at DrivethruRPG where you can grab a host of amazing games in PDF, including the Doctor Who RPG for a snip!

Stay tuned for more exciting news as it becomes available!

28Mar/18Off

We've surpassed 100,000 likes on Facebook! To celebrate we're knocking 25% off everything at the Cubicle 7 web store until the 3rd of April! BOOOM!
Thank you for all your support!

Here's those codes in a copypaste format:
Paying in Pounds: 100KBOOMGBP

Paying in Dollars: 100KBOOMUSD

Filed under: News Comments Off
26Mar/18Off


Available now in PDF: Empire in Flames, the final part of The Enemy Within Campaign!

"Graf Boris, Ar-Ulric and myself have talked for many hours. We planned and thought, but in the we that desperate times need desperate measures.
"We want you to find Ghal-maraz, the Hammer of Sigmar Heldenhammer."

The Emperor is weak - maybe - ready to abdicate. The Empire is torn by internal strife: old hatreds are remembered and new ones invented. Summoned to meet the Graf of Middenheim, the adventurers are embroiled in high politics and sudden death. Civil war looms, and a symbol of unity must be found before too much blood is spilled - the legendary Hammer of Sigmar, the founder of the Empire! With time against  them, the adventurers must travel deep into Black Fire Mountains, following a trail which is 2,500 years old!

This 144-page adventure is the concluding part of the Enemy Within campaign for Warhammer Fantasy Roleplay. Optional starting points are included, so that this adventure may be played as a continuation of Power Behind the Throne or Something Rotten in Kislev. Also included are 8 pages of player hand-outs.

This PDF reissues the Games Workshop Edition of Empire in Flames. We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also extensively bookmarked for ease of reference.

Filed under: WFRP Comments Off
20Mar/18Off

Available now in PDF: The Enemy Within Campaign Volume 4: Something Rotten in Kislev!

Something is rotten in Kislev. Beastmen are raiding, killing and burning. The dead are walking the streets of remote cities, and entire colonies are rejecting the Tsar's rule. But are these mysteries linked, and if so, how?

Sent by Graf Boris of Middenheim to 'help' the Tsar, the adventurers will find themselves contending not only with undead and beastmen but also with ghosts, elite Hobgoblin warriors, creatures of Chaos and strange nature-spirits - plus the Kislevites, who can be less than friendly, as well as puzzles, dilemmas and ominous curses to occupy their minds and keep them in trouble.

Something Rotten in Kislev contains three linked adventures that can be used separately, as a Kislev campaign, or as a part of 'The Enemy Within' series. The book also has full information on the nation of Kislev, its peoples, culture and its history, as well as local religion and spirit-worship. Also included are many hand-outs and maps, plus great art and six pre-generated PCs.

This PDF reissues the Hogshead Publishing Edition of Something Rotten in Kislev. We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also extensively bookmarked for ease of reference.

This PDF includes the book, and a large format scan of the poster map included with the Hogshead edition. One side featuring a battle map, the other two locations from the adventures.

Get it now! http://www.drivethrurpg.com/product/237546/Warhammer-Fantasy-Roleplay-First-Edition--Something-Rotten-in-Kislev-The-Enemy-Within-Part-4?affiliate_id=169435

Filed under: WFRP Comments Off
13Mar/18Off

Pre-order the Rivendell Region Guide™ for Adventures in Middle-earth™ now!

The Rivendell Region Guide takes your adventures West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.

There are also rules for creating your own Magical Treasure; playing High Elves of Rivendell; turning the baleful Eye of Mordor on your company; and facing more powerful adversaries than ever before.

This hardcover, 144-page, full-colour supplement includes:
• Background for the Last Homely House, Rivendell, the sanctuary of Imladris.

• Write-ups of the characters that might be encountered in Imladris, from Elrond and Arwen to Glorfindel and the White Council.

• New Fellowship undertakings.

• A history of Arnor, Angmar and the Rangers of the North.

• A region guide to Eastern Eriador, including the Barrow-downs, the Trollshaws and Angmar.

• New adversaries to face, including Ettins, Hill-men of Rhudaur and the toughest Troll of them all, the Queen of Castle Hill.

• A bestiary of undead creatures, from Bog Soldiers and Barrow-wights to the Lord of the Nazgûl himself, the Witch-king of Angmar.

• Rules for powerful adversaries, allowing you to customise any monster to provide a challenge for even the most heroic of adventurers.

• A set of optional rules, the Eye of Mordor, to track how much attention the Enemy reserves for the company.

• Rules for adding Magical Treasure to your campaign, including dozens of ready-made artefacts, some famous, others less so.

• A new playable Heroic Culture: the High Elves of Rivendell.

All pre-orders at our store come with a free PDF!

About Adventures in Middle-earth

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.

Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.

Adventures in Middle-earth is an officially licensed 5e OGL setting, bringing Middle-earth to your 5e games. It provides an unparalleled handling of the source material, gorgeous art and bespoke rules that bring the feel of Middle-earth to your gaming table without the need to learn a new rules set!

Find out more here.

Or start right away with the Eaves of Mirkwood PDF that will walk you through the additional rules that Adventuress in Middle-earth brings to the Fifth Edition rules for just $10:

12Mar/18Off

Tomorrow sees the opening of the pre-order for the Rivendell Region Guide, along with the PDF release!
This invaluable guide contains new setting material for the region of Eastern Eriador, a history of the region, as well as new rules for powerful adversaries, the magical treasure index, the rising threat of Sauron and an additional playable culture - the High Elves of Rivendell!

It’s a supplement packed full of useful material for players and Loremasters alike, all presented with the production quality you've come to expect from Adventure in Middle-earth.
Get yours tomorrow. All pre-orders from our web store come with the pdf for free!

Adventures in Middle-earth

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.

Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.

Adventures in Middle-earth is an officially licensed 5e OGL setting, bringing Middle-earth to your 5e games. It provides an unparalleled handling of the source material, gorgeous art and bespoke rules that bring the feel of Middle-earth to your gaming table without the need to learn a new rules set!

Find out more here.

6Mar/18Off

The Eaves of Mirkwood™ & Loremaster's Screen for Adventures in Middle-earth™ is in our US warehouse right now, and preparations are underway to send it out to everyone who pre-ordered in the US!

The Eaves of Mirkwood is an introductory scenario for Adventures in Middle-earth. It comes with pre-generated characters, maps, and features streamlined versions of the Adventures in Middle-earth rules. It's the perfect package to introduce a new group to the game.

The great part is, if you want to try out Adventures in Middle-earth you don't need the Adventures in Middle-earth Player's Guide or Loremaster's Guide to run it. They would certainly be useful, but if you want to try out Adventures in Middle-earth for the first time, you just need the 5e rules.

Eaves of Mirkwood is a self-contained adventure, which should take roughly three hours to play, depending on your group's style. Perfect for a single evening's gaming session.

Showcasing the key additional rules that Adventures in Middle-earth adds to 5e, Eaves will take your group on a trek using the Journey Rules, they'll parley with a potential patron using the Audience Rules, and try out 5e combat in Middle-earth, with all the peril that comes from having no easy access to spell casters or healing potions!

Your players will also get to dine with Dwarves, blow smoke rings, battle Goblins (and worse), and maybe even meet a very special Wizard.

Eaves of Mirkwood is packed with advice on bringing the Middle-earth role-playing experience to your table. It also comes with a sturdy heavy weight LM’s screen full of handy Adventures in Middle-earth reference charts.

It’s heading to US game stores this month, so make sure your local store knows you want a copy! It’s available in UK and European stores already, so get your copy now!

You can also order The Eaves of Mirkwood & Loremaster's Screen at our web store, or your local Bits and Mortar retailer, and get the PDF free! http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF


Or just grab it now in PDF for the special price of $9.99: http://www.drivethrurpg.com/product/217829/Adventures-in-Middleearth-The-Eaves-of-Mirkwood--Loremasters-Screen


About Adventures in Middle-earth

At last you can officially play the world's favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries,Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork and an adaptation that's as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must-have purchase for 5e gamers. Learn more here: http://cubicle7.co.uk/our-games/adventures-in-middle-earth/

5Mar/18Off

After an epic journey worthy of the old tales, The Loremaster's Screen and Lake-town Guide is back in stock at our webstore now for both UK/European and US orders!

It's also heading out to distributors now, so your local game store will be able to get their stocks replenished too!

“LAKE-TOWN WAS REFOUNDED AND WAS MORE PROSPEROUS THAN EVER, AND MUCH WEALTH WENT UP AND DOWN THE RUNNING RIVER; AND THERE WAS FRIENDSHIP IN THOSE PARTS BETWEEN ELVES AND DWARVES AND MEN.” --THE HOBBIT

The Lake-town Guide, written by Francesco Nepitello, presents this fascinating setting in detail, including:

A guide to Lake-town, its inhabitants and culture
More information on the Long Marshes and the creatures dwelling within
New Fellowship Phase activities
A new playable culture – Men of the Lake

Also included in this product is the heavy-duty card Loremaster’s Screen, which presents useful information for easy reference during a game and features stunning art from The One Ring artist Jon Hodgson.

Grab yours today!

Filed under: The One Ring Comments Off
28Feb/18Off
Coming soon to pre-order and PDF: The Rivendell Region Guide™ !
The Rivendell Region Guide takes your Adventures in Middle-earth West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.
 
There are also rules for creating your own Magical Treasure; playing High Elves of Rivendell; turning the baleful Eye of Mordor on your company; and facing more powerful adversaries than ever before.
 
This hardcover, 144-page, full-colour supplement includes:
 
• Background for the Last Homely House, Rivendell, the sanctuary of Imladris.
 
• Write-ups of the characters that might be encountered in Imladris, from Elrond and Arwen to Glorfindel and the White Council.
 
• New Fellowship undertakings.
 
• A history of Arnor, Angmar and the Rangers of the North.
 
• A region guide to Eastern Eriador, including the Barrow-downs, the Trollshaws and Angmar.
• New adversaries to face, including Ettins, Hill-men of Rhudaur and the toughest Troll of them all, the Queen of Castle Hill.
 
• A bestiary of undead creatures, from Bog Soldiers and Barrow-wights to the Lord of the Nazgûl himself, the Witch-king of Angmar.
 
• Rules for powerful adversaries, allowing you to customise any monster to provide a challenge for even the most heroic of adventurers.
 
• A set of optional rules, the Eye of Mordor, to track how much attention the Enemy reserves for the company.
 
• Rules for adding Magical Treasure to your campaign, including dozens of ready-made artefacts, some famous, others less so.
 
• A new playable Heroic Culture: the High Elves of Rivendell.
 
Pre-order will open as soon as all pre-orders of The Eaves of Mirkwood are dispatched!
23Feb/18Off
Good afternoon! Just a quick update to let you know we’ve added colour blindness friendly versions of the Loremaster Maps to the following products at DrivethruRPG:

The One Ring Core Rules

The One Ring: Journeys and Maps

Adventures in Middle-earth Player’s Guide

Adventures in Middle-earth Loremaster’s Guide

Adventures in Middle-earth The Road Goes Ever On
 
You can find them all here: