The Lone Wolf Adventure Game takes the Lone Wolf game books as the inspiration for its system, so if you’ve played any of them there are many things that will be instantly familiar to you – Combat Skill, Endurance, combat ratios, the combat results table, your Kai disciplines and so on.
But the game’s system has been newly designed for our game, adding in extra complexity and options to cover the sorts of situations that only crop up in an adventure game! In today’s post, we take a more detailed look at the rules of the game.
The Lone Wolf Adventure Game is our new introductory roleplaying boxed set. The print version is now available to pre-order from our webstore, and the PDF version is available to buy from RPGNow and DriveThruRPG. Pre-orders both on our webstore and at participating Bits & Mortar retailers come with a complementary PDF copy too.
The Lone Wolf Adventure Game features two ‘modes’ of varying complexity. At its simplest is the Initiate-level game, which keeps the mechanics to a minimum to allow new players to easily pick them up. In this mode, the game is closest to the rules from the game books.
In a nutshell, to accomplish any difficult task, you pick a random number (by flicking or dropping one of the tokens included into the box lid, which has the fondly remembered random number table printed inside it – or you can use a d10, but where’s the fun in that?). If the result is a 6 or more, the test is a success. Modifiers and penalties might be added to or subtracted from this random number, Kai disciplines might be used creatively to offer assistance, while a more difficult situation might require a higher number for a success, but the system is really very simple to learn.
In combat, the mechanics work a little differently – first the enemy’s Combat Skill is subtracted from the Kai Lord’s, a random number picked and then the two results cross-referenced on the Combat Results table. The corresponding entry indicates whether the enemy takes damage, the Kai Lord takes damage or both. Things get a little more complicated when there are multiple foes involved, but it remains straightforward and fast throughout, and will have you battling Giaks in no time at all.
More experienced players can up the complexity with the Master-level game, which provides a variety of options that can be added slowly, or all at once. It’s assumed that for a veteran group of players will play with all the options turned on, but the Master-level game is really a toolbox to allow the Narrator to configure the game to play how they want it to.
In this mode of play, the basic mechanics are exactly the same as in the Initiate-level game – pick a random number, apply modifiers and compare it to a target value. Complexity is added through a variable target value (determined by the Narrator), and from bonuses gained from particularly high attributes, as well as the addition of skills and traits to a character. A resource called Kai’s Favour can be spent to retake failed tests with a bonus too.
Combat in the Master-level game works the same as in the Initiate-level game too, but once more with plenty more options to provide players – and the Narrator – with more tactical options. For example, Heroic Strikes allow a Kai Lord (or his enemy) to strike again in a round if they get particularly lucky (or skilful), whilst Struggle to Survive allows a Kai Lord to burn Willpower points to remain alive when otherwise their wounds might have felled them.
By far the most interesting facet of combat in the Master-level game are the rules for combat techniques, which allow highly trained warriors such as Kai Lords to perform all manner of tricks and stunts in melee, such as bashing a foe with their shield or causing them to strike their friends.
This is just the tip of the iceberg, of course – there are plenty more options for you to discover through play as well, new techniques to hone and tactics to try out.
The Lone Wolf Adventure Game boxed set is now available to pre-order from our webstore, and the PDF version is available to buy from RPGNow andDriveThruRPG. You can also pre-order it in your friendly local game store. Pre-orders both on our webstore and at participating Bits & Mortar retailers come with a complementary PDF copy too.
Pre-order the print + PDF edition
Buy the PDF version
Find out more about The Lone Wolf Adventure Game
See what's in the box
Read more about the System and the Setting
Download the Read this First Guide
Free Sampler PDF at RPGNow