21Feb/18Off
Attention all Origins and Gen Con Attendees! Cubicle 7 Entertainment is looking for a few good GMs!
 
Would you like to catch some rats in the sewers of Ubersreik? Do you enjoy journeying through time and space? Would you like to join Hobbits taking dangerous paths through Mirkwood? If so, then we’d love for you to consider being an Event Game Master for the Origins Game Fair and/or Gen Con!
 
This year we plan to run events for our major lines, which include Warhammer Fantasy Roleplay Fourth Edition, The Doctor Who Roleplaying Game, The One Ring, Adventures in Middle Earth. Each event is designed to last 3 hours.
 
We’re offering a free GM’s badge for running four events (or 12 hours). Please note that we are considering each con as a separate offer, so, for example, you’d need to run 12 hours at Origins to qualify for an Origins GMs badge.
 
If you are interested in joining us, please let us know by emailing our event coordinator, Walt Ciechanowski at waltscie@yahoo.com (please put ‘Cubicle 7 Event GM 2018’ as the subject so we don't miss your email). Be sure to include your availability and how many events that you’d like to run. Please note Walt can't help you with any advanced information about WFRP at all, so have mercy on his in box! 
 
While you can certainly include your RPG preferences, please note that we cannot guarantee that you’ll get to run a particular event. Each event is fully supported and designed with the beginner in mind, so even if you are unfamiliar with a particular system, rest assured that we’ll provide you with the tools you’ll need to run a fantastic game!
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25Jan/18Off

Coming soon for Adventures in Middle-earth™ : The Rivendell Region Guide™ !

The Rivendell Region Guide takes your adventures West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.
There are also rules for creating your own Magical Treasure; playing High Elves of Rivendell; turning the baleful Eye of Mordor on your company; and facing more powerful adversaries than ever before.
This gorgeous hardcover, 144-page, full-colour supplement includes:
• Background for the Last Homely House, Rivendell, the sanctuary of Imladris.
• Write-ups of the characters that might be encountered in Imladris, from Elrond and Arwen to Glorfindel and the White Council.
• New Fellowship undertakings.
• A history of Arnor, Angmar and the Rangers of the North.
• A region guide to Eastern Eriador, including the Barrow-downs, the Trollshaws and Angmar.

• New adversaries to face, including Ettins, Hill-men of Rhudaur and the toughest Troll of them all, the Queen of Castle Hill.
• A bestiary of undead creatures, from Bog Soldiers and Barrow-wights to the Lord of the Nazgûl himself, the Witch-king of Angmar.
• Rules for powerful adversaries, allowing you to customise any monster to provide a
challenge for even the most heroic of adventurers.
• A set of optional rules, the Eye of Mordor, to track how much attention the Enemy reserves for the company.
• Rules for adding Magical Treasure to your campaign, including dozens of ready-made
artefacts, some famous, others less so.
• A new playable Heroic Culture: the High Elves of Rivendell.

The cover is by Ralph Horsley, and the text is converted by Jacob Rodgers from the original The One Ring supplement by Francesco Nepitello with  Shane Ivey, Andrew Kenrick, Thomas Morwinsky and James M. Spahn.

The pre-order for Rivendell Region guide will open soon!

8Dec/17Off

The latest issue of Tabletop Gaming Magazine features an interview with Cubicle 7 CEO Dominic McDowall. Dom talks about our plans for Warhammer Fantasy Roleplay and the Age of Sigmar Roleplaying Game. Issue 13 of Tabletop Gaming is available all good newsagents now!

This week we released Warhammer Fantasy Roleplay First Edition in PDF! Check it out! We'll have more First Edition releases coming to PDF soon. For more Warhammer Fantasy Roleplay news be sure to sign up to our newsletter.

29Nov/17Off

Available for pre-order and in PDF now - Our American Cousins for World War Cthulhu: Cold War

Our American Cousins details the various intelligence services of the United States and their actions both at home and abroad. The 1970s were a tumultuous time for the US, filled with proxy wars, foreign revolutions and terrorism. The last days of the Vietnam War, the rise in domestic extremism, covert operations in trouble spots around the globe and increased scrutiny from Congress made this a tense and dangerous time for the American intelligence community.

For Section 46 and its agents, there was another front to this already labyrinthine war: Our American Cousins provides information about Mythos threats within the borders of the USA and in areas of strategic interest to the American government around the globe.

Our American Cousins includes sections on:

• Creating American Investigators

• Adapting other World War Cthulhu scenarios for American Investigators

• American intelligence agencies in the 1970s

• Domestic briefings and missions

• Foreign intelligence theatres from an American Perspective

• A series of inspirational 1970s vignettes with characters, plot hooks and setting info

• Mythos threats and Fortean events in 1970s America

• A complete adventure for American agents in Cold War Europe, “Brocken Spectre”

• An appendix of useful NPCs

Written by Scott Dorward, Charles Gerard, Paul Mitchener, Nick Robinson, Harold Adrian Russell, Matthew Sanderson, Graham Spearing, and Ken Spencer.

Illustrated by Jon Hodgson, Paul Bourne, Sam Manley and Scott Purdy.

Our American Cousins is a source book for World War Cthulhu: Cold War, a setting for 7th Edition Call of Cthulhu. You will need a copy of Chaosium’s Call of Cthulhu Rulebook and World War Cthulhu: Cold War to play.

Suggested for mature readers

Pre-order the hard copy and get the PDF free: http://shop.cubicle7store.com/World-War-Cthulhu-Cold-War-Our-American-Cousins-PDF

Or grab the PDF: http://www.drivethrurpg.com/product/227673/World-War-Cthulhu-Cold-War--Our-American-Cousins?affiliate_id=169435

23Nov/17Off

Happy Doctor Day! Doctor Who was first broadcast on this day in 1963!
To celebrate we’re giving some spiffing discounts off our PDFs over the whole of this marvellous Doctor Who weekend**, right up to Cyberman Day** on Monday!

http://www.drivethrurpg.com/blackfriday

*Apparently coincidentally celebrated in America as something called “Black Friday”.

** Apparently celebrated in America as something called “Cyber Monday”?

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6Oct/17Off


We’re recruiting an Office Assistant for our Swindon, UK headquarters.

This is a permanent job role based in Swindon and is unsuited to remote workers. Applicants are invited to apply with a cover letter and CV through the linked website.

Find out more and apply via:
https://www.hiredonline.co.uk/job/2510863/office-assistant/?LinkSource=PremiumListing

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21Jul/17Off

We are delighted to announce that Warhammer Fantasy Roleplay 2nd Edition PDFs are available once more through drivethrurpg.com and rpgnow.com.

Cubicle 7’s highly anticipated 4th edition of the game will take its cues from the 1st and 2nd editions, so take a look to find out what it’s all about, refresh your memory or fill in those last gaps in your collection.

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8Jun/17Off

... Adventures in Middle-earth Player's Guide!
Here's a very happy Dom and Jon, receiving the award from special guest John Robertson.
(Photo courtesy of UK Games Expo)

It was a record-breaking year at UK Games Expo, and it’s been a privilege to see the show grow so rapidly over the years. We always enjoy getting a chance to meet our UK customers, and to show off some of the things we have coming up in the coming months. Winning the Best RPG Award was a wonderful finish to another great Expo! Thank you to everyone who kindly voted for Adventures in Middle-earth!

If you haven't grabbed the award-winning Adventures in Middle-earth Player's Guide you can get it from our web store, brick and mortar stores the world over, or in PDF from DrivethruRPG.

27May/17Off

Games Workshop and Cubicle 7 Entertainment have announced the Warhammer Age of Sigmar Roleplaying Game, for release in 2018.


Warhammer Age of Sigmar is Games Workshop’s epic tale of heroes, gods and monsters fighting a desperate battle for the fate of the Mortal Realms.
Dominic McDowall, Cubicle 7 CEO said, “The Warhammer Age of Sigmar setting is fantasy at its most imaginative. The Mortal Realms are fascinating, highly evocative and hold endless possibilities for roleplaying. I am enormously excited to explore them with the Warhammer Age of Sigmar Roleplaying Game!”

This news follows Cubicle 7’s announcement of the fourth edition of Warhammer Fantasy Roleplay for release in 2017. These two games will be independent game lines with different rulesets.
About C7
Cubicle 7 is a celebrated UK-based creator and publisher of games, specialising in developing games that bring the feel of fan-favourite properties to your tabletop with high quality design and components. www.cubicle7.co.uk
About Games Workshop
Games Workshop® Group PLC (LSE:GAW.L), based in Nottingham, UK, produces the best fantasy miniatures in the world. Games Workshop designs, manufactures, retails, and distributes its range of Warhammer®: Age of Sigmar® and Warhammer® 40,000® games, miniature soldiers, novels and model kits through more than 460 of its own stores (branded Games Workshop® or Warhammer®), the www.games-workshop.com web store and independent retail channels in more than 50 countries worldwide. More information about Games Workshop and its other, related, brands and product ranges (including our publishing division ‘Black Library’ and our special resin miniatures studio ‘Forge World’) can be found at www.games-workshop.com.

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25May/17Off

The Bestiary of the Beyond for the Lone Wolf Adventure Game is available to pre-order now!

An invaluable additional volume of monsters and adversaries for the Lone Wolf Adventure Game, this gorgeous book is packed with creatures from the multi-million selling Lone Wolf Gamebooks. Every monster has an illustration, game stats and fascinating additional details about them.

Containing:
• Agarashi – Creatures of Darkness: Agarashi. Deathstalker, Shape-changer
• Creatures of Magic and Constructs: Drodarin Golem, Rahkos and Tzoog
• Dragon Creatures: Crocaryx, Dragonkin, Zadragon
• Extra-Planar Creatures: Elementals, Ice Demon, Shadow Razor
• Mutants: Beastman, Dhax, Gourgaz and more!
• Making the Most of Your Monsters – advice for the Narrator on how to design and run effective encounters in the Lone Wolf Adventure Game
• Appendix – Providing advice on creating memorable encounters with a series of useful examples, details of the mysterious extinct Agarashi Races.

Written by Joe Dever, Vincent Lazzari, August Hahn and Darren Pearce, and illustrated by Sam Manley and Scott Purdy, Bestiary of the Beyond is a gorgeous full-colour 128 page hardcover.

The PDF is available now, with hard copies expected in the Summer.

• Pre-order now at our web store and get the PDF for free:  http://shop.cubicle7store.com/Bestiary-of-the-Beyond-PDF
• Pre-order at your local Bits and Mortar participating games store and get the PDF free!
• Or just grab the PDF!: http://www.drivethrurpg.com/product/212685/Lone-Wolf-Adventure-Game--Bestiary-of-the-Beyond?affiliate_id=169435

About the Lone Wolf Adventure Game:

The Lone Wolf Adventure Game is a magical, $30 box, stuffed full of wonderful components: gatefold character sheets, books, tokens, maps and handouts. Just the kind of thing we at C7 all loved as kids. We were able to produce something that should cost a lot more through the power of Kickstarter and the support of our lovely backers. It's an amazing set at an affordable price.

In The Lone Wolf Adventure Game you are Kai Lords – brave and noble warrior-monks sworn to protect the realm of Sommerlund from the evil of the Darklords – adventuring across the world of Magnamund. You and your friends will face terrifying enemies and uncover fiendish plots, working together to overcome the wicked plans of the Darklords and emerge victorious!

The game is playable right out of the box – you can be setting off on your first adventure within minutes of opening the box. The game is easy to learn too, the first adventure teaching you how to play.

As you grow in experience, additional features can be added in to give the game additional depth. There are a bunch of these included in the boxed set, and more will be included in forthcoming supplements. Experienced gamers can dive right in with all the options included, while new gamers can tailor the learning curve to their group.

Joe Dever’s Lone Wolf gamebooks introduced a generation to fantasy gaming – now the legend continues with The Lone Wolf Adventure Game. Epic quests, thrilling combat, and a world of dangerous adventure lie ahead!

Filed under: Lone Wolf, News Comments Off