Our friends at Geek and Sundry have launched a new show on Twitch featuring the Doctor Who Roleplaying Game as run by gamemaster Eric for his gang of amazing players! If you're interested in seeing how the game plays check it out!
To watch live at noon (PST) every Friday you can jump behind the Geek & Sundry paywall for a snip. It also looks like if you can hold your enWhosiasm in check for a short while you might also be able to catch up on YouTube. Watch the first episode right here:
New shows air every Friday and Doctor Who RPG designer Dave Chapman is rumoured to be making an appearance in the chat some time in today's show!
Doctor Who Time Clash Starter Set is selling out in hobby stores, and we gather some retailers are struggling to get copies via distribution channels. Fear not - restocks are en route as we type, and we're doing our best to help make sure enough copies are moving to where they need to be.
Meanwhile, check out this unboxing video to see what's inside that beautiful square box:
Find out more: http://cubicle7.co.uk/our-games/doctor-who-time-clash/
Doctor Who Time Clash is our brand new Doctor Who card game designed by Jeff Tidball. It's fresh, fast and fun, with a great depth of play and re-playability thanks to it's modular arc system. Check out the video to find out more!
Doctor Who Time Clash is available in all good game stores now for $29.99/£23.99.
Download the free rulebook:
So you're the Gamemaster now?
Sitting in the Gamemaster's chair can be the most daunting job in roleplaying games. It is also the most rewarding. This book is here to help you get the most out of the experience.
The Gamemaster's Companion is a resource for you to use to run the Doctor Who Roleplaying Game, offering expert advice on creating scenarios in the style of the Doctor’s adventures. It’s a veritable toolbox of tips, tricks and techniques that you can use in your own games.
You’ll be using flashbacks, starting games in media res and ending your next session with a killer cliffhanger before you know it!
• Starting out – how to set up a new game, and advice on guiding your players through effective character creation.
• Adventures – an advice-filled exploration of the role of the Gamemaster, detailing plotting adventures, detailed, expert guidance on writing story arcs, and a gigantic random adventure generator.
• Villains and Monsters – a TARDIS-full of hints and tips on creating memorable villains and effective adversaries for your games.
• Settings – how to create them and how to get your players onboard.
• Running Games - guidance for keeping everyone happy, busy and engaged, with notes on pacing, foreshadowing, exterminating characters, people, places, planets and impossible places.
• Three new Doctor Who adventures – Death in Toytown, The Grip of the Kraken and The Bellagio Imbroglio.
“Hello. anyway, why don’t we stop and have a nice little chat where I tell you all my plans and you can work out a way to stop me, I don’t think.” - The Master, Utopia
Written by Morgan Davie, Mark Lawford, Andrew Peregrine, Gareth Ryder-Hanrahan and Nathaniel Torson, the Gamemaster's Companion is a 160 page, full colour, hardcover.
Pre-order at our web store now: http://shop.cubicle7store.com/Doctor-Who-RPG-Gamemasters-Companion
Or grab the PDF: http://www.drivethrurpg.com/product/199893/Doctor-Who--The-Gamemaster's-Companion?affiliate_id=169435
Or pre-order at your local Bits and Mortar gamestore and get the PDF free.
Today marks the 53rd Anniversary of the first episode of Doctor Who being broadcast. And today Doctor Who Time Clash Starter Set hits US store shelves! (The UK and European release isn't far behind!)
Doctor Who Time Clash is an asymmetric card game, designed by superstar games designer, Jeff Tidball.
It's fast, fun and has huge re-playability thanks to its modular game arcs.
Players take the side of either the Doctor or the Daleks, and each has a different way to win - the Doctor is trying to build positive points and stack the cards in a way that will favour his final cunning gambit. The Daleks are simply trying to build crushing amounts of negative points.
At the heart of Time Clash are 3 arcs, representing a Companion, a Time and an Enemy. The starter set comes with 9 of these arcs, which you can mix and match in different combinations to create different and exciting rules variations.
Adding a strategic element is the location of the Doctor - either side can move his TARDIS between the 3 arcs, activating different powers that change the rules in crucial ways.
Next year we're following up the release of Doctor Who Time Clash Starter Set with Against the Cybermen and Against the Master, featuring the 11th and 10th Doctors, each offering unique game play expansions. You'll be able to combine the card decks and arcs from each set to offer a vast range of different game options.
If you'd like to learn how to play, grab the rulebook PDF for free here.
Doctor Who Time Clash Starter Set retails $29.99 or £23.99.If you don't have a local games store you can order it at our web store here: http://shop.cubicle7store.com/Doctor-Who-Time-Clash-Starter-Set
Doctor Who Time Clash received a wonderful reception at Essen Spiel - just about everyone who played it bought a copy! And a lot of people didn't even wait to play before snapping it up. We're now delighted to make this fast and fun card game available for pre-order. You can secure your copy here: http://shop.cubicle7store.com/Doctor-Who-Time-Clash-Starter-Set
The printed sets are in our UK warehouse right now, and will be soon winging their way to the US, so you won't have long to wait for your copy. It's anticipated in stores in November.
About Doctor Who Time Clash
In Doctor Who Time Clash, the Doctor and the Daleks wage a desperate struggle for the fate of the universe itself!
You’ll play cards representing plans, threats, tech, and quips to stacks that represent the time of the struggle, the Doctor’s companion, and the enemy’s influence. The two sides also compete to control the Doctor’s location, which activates or deactivates crucial powers.
During the game’s build-up segment, each side tries to establish an advantage. When the balance tips and the endgame comes, they press for victory. Either one of the Doctor’s desperate gambits will succeed, or the Daleks’ pressing threats will crush him!
Designed by Jeff Tidball
To see how the game works, you can grab the gorgeous rulebook free in PDF here:http://www.drivethrurpg.com/product/196196/Doctor-Who-Time-Clash-Starter-Set-Rules
We're delighted to reveal the Time Clash Starter Set, our new Doctor Who card game!
You’ll play cards representing plans, threats, tech, and quips to stacks that represent the time of the struggle, the Doctor’s companion, and the enemy’s influence.
The two sides also compete to control the Doctor’s location, which activates or deactivates crucial powers. During the game’s build-up segment, each side tries to establish an advantage. When the balance tips and the endgame comes, they press for victory.
Either one of the Doctor’s desperate gambits will succeed, or the Daleks’ pressing threats will crush him!
Designed by veteran games designer Jeff Tidball, Doctor Who Time Clash Starter Set is an exciting card game for 2 – 4 players, and is the first release to use the Arc and Endgame rules.
Dominic McDowall, CEO of Cubicle 7: “Time Clash is a brilliant game. It's fast and fun, but with tons of strategy. I can't stop playing it, and our playtest sessions have run and run. The re-playability is huge, and with nine arcs in the Starter Set, the way the game plays changes every time. Jeff and the team have done an amazing job!”
Pre-orders will open soon, and Time Clash Starter Set will be available in stores in December.
We'll have advance copies to buy at Essen Spiel 2016.
Paternoster Investigations takes your Doctor Who Roleplaying Game to the Victorian era: favourite haunt of the Doctor and home to the Paternoster Gang. Victorian London and the particulars of the age are laid out in all their varied splendours.
• A catalogue of all the Doctor’s on-screen visits to Victorian era.
• A tour of the Victorian era as a setting with notes on how to get the best from it in your games.
• Expert advice on constructing your own Victorian-era adventures and Paternoster Gang campaigns.
• A guide to Victorian London with both historical and alien locations.
• New traits, gadgets and devices for the Victorian age.
• A complete Victorian-era adventure: A Study in Flax.
• Character sheets for Victorian-era characters: Madame Vastra, Jenny, Jago and Litefoot, Jackson Lake, and more.
Written by Andrew Peregrine and Walt Ciechanowski, 128 pages, full colour, hard back.
That Babylon of the moderns with its crystal light and its glitter. All aswarm with the wretched ruins of humanity. Men and women crushed by the Devil’s juggernaut. Moral turpitude can destroy the most delicate of lives. Believe me, I know. I know! – Mrs Gillyflower, The Crimson Horror
Preorder the hard copy and get the PDF free! http://shop.cubicle7store.com/Doctor-Who-Paternoster-Investigations
Grab the PDF: http://drivethrurpg.com/product/192335/Doctor-Who--Paternoster-Investigations