21Mar/17Off

Hitting US store shelves this week: Adventurer's Companion for The One Ring Roleplaying Game, and Paternoster Investigations for Doctor Who Roleplaying Game!


The Adventurer's Companion 

This volume is the perfect supplement for committed One Ring players - collecting a ton of playable cultures from across the various supplements, as well as adding new ones. There are new additional rules for combat, new skill masteries, a table for what you've got in your pocketses and more.

The Adventurer's Companion contains:

• New playable cultures, along with a comprehensive collection of cultures from The One Ring supplements, brought together for the first time: Dunlendings, Dwarves of the Blue Mountains, Dwarves of the Grey Mountain, Dwarves of the Iron Hills, Elves of Lorien, Men of Bree, Men of the Lake, Men of Minas Tirith, Riders of Rohan, Wayward Elves, Wild Hobbits, High Elves of Rivendell, Rangers of the North.

• A new Calling: The Leader, and new rules for Taking Courage.

• New combat options including: Two weapon fighting, new Combat Tasks, new rules for Combat Roles and expanded Called Shots.

• New rules for character development – Expanded Masteries, Training Masteries, and Mastery Dice.

• Rules Summaries present easy to use reference guides to Character Creation, Combat, Encounters and Travel.

• A catalogue of Fellowship Phase Undertakings from across The One Ring supplements, guidance on choosing a Patron, Famous Companies to join, new rules for yearly events and generational play with the Heirs of Heroes.

• Optional rules for further detailing your character’s Traits, your travelling gear, musical instruments and even what you’ve got in your pocketses, you tricksy Bagginses!

Paternoster Investigations

Paternoster Investigations takes your Doctor Who Roleplaying Game to the Victorian era: favourite haunt of the Doctor and home to the Paternoster Gang. Victorian London and the particulars of the age are laid out in all their varied splendours.

Featuring:
• A catalogue of all the Doctor’s on-screen visits to Victorian era.
• A tour of the Victorian era as a setting with notes on how to get the best from it in your games.
• Expert advice on constructing your own Victorian-era adventures and Paternoster Gang campaigns.
• A guide to Victorian London with both historical and alien locations.
• New traits, gadgets and devices for the Victorian age.
• A complete Victorian-era adventure: A Study in Flax.
• Character sheets for Victorian-era characters: Madame Vastra, Jenny, Jago and Litefoot, Jackson Lake, and more.

Written by Andrew Peregrine and Walt Ciechanowski, 128 pages, full colour, hard back.

That Babylon of the moderns with its crystal light and its glitter. All aswarm with the wretched ruins of humanity. Men and women crushed by the Devil’s juggernaut. Moral turpitude can destroy the most delicate of lives. Believe me, I know. I know!– Mrs Gillyflower, The Crimson Horror



Not got a local store? Head on over to our web store and grab everything there!

20Mar/17Off

We're once again delighted to be able to share with you a new cover for an upcoming release for Adventures in Middle-earth™!

The Road Goes Ever On™ is a beautiful collection of 4 large format journey maps for Adventures in Middle-earth, along with a 32 page supplement packed with setting information, rules and guidance on making the most of your journeys.

The wonderful cover by C7 staff artist Sam Manley sees a company of our iconic adventurers on the road in Wilderland.

The Road Goes Ever On is anticipated as a 2017 release. It contains information first seen in Journeys and Maps for The One Ring Roleplaying Game, along with new material specific to the 5e rules.

In other Adventures in Middle-earth news, don't forget that the pre-order for Wilderland Adventures is now open, and copies of the Loremaster's Guide have arrived in our warehouse.

Meanwhile, for The One Ring Roleplaying Game, we're hard at work on Bree, Oaths of the Riddermark and some things we haven't had time to mention yet! Exciting times!

Stay tuned for more information on The Road Goes Ever On and all our other Middle-earth roleplaying games in the near future!

16Mar/17Off

With the huge success of Adventures in Middle-earth Player's and Loremaster's Guides, we're getting ready to supply you with what you need next to enjoy the world of The Hobbit™ and Lord of the Rings™ : adventures!
Wilderland Adventures is available for pre-order now. It features seven brilliant adventures by Gareth Ryder-Hanrahan that have been tried and tested for Adventures in Middle-earth's sister game, The One Ring Roleplaying Game, and which have now been carefully converted to Adventures in Middle-earth OGL rules.

The seven adventures can be played individually, or as a linked campaign as our new-found company of heroes battles a darkness rising in Wilderland. Played as a campaign this is a tour de force expedition across the region. You'll meet familiar faces, experience the horrors of Mirkwood, meet ancient Elves, drink ale with Hobbits, defeat Goblins, resolve familial disputes, explore ancient ruins, fight a pitched battle and travel far, far North into the Waste, where dragons dwell...

With titles this popular we've found it best to collect pre-orders for a little while before we make the supplement available. That way we know how many to print, and we can send everyone their PDF at the same time. We're anticipating the PDF will be available in April, with print to follow as soon as possible.

You can pre-order Wilderland Adventures at our web store, and get the PDF free as soon as it is released. Once the PDF is out, you'll also be able to get it free with any pre-order at a Bits and Mortar participating game store.

Meanwhile, there's good news if you've pre-ordered the Loremaster's Guide. Copies are in our UK warehouse, and they're getting ready to head out to you over the coming weeks. There's a huge amount of orders to process, so bear with us!

1Mar/17Off

The pre-order for Wilderland Adventures opens today! As we did with other titles in the Adventures in Middle-earth range, we're making the pre-order available ahead of the PDF release. This means we can send out all the PDFs together in April, so that everyone who pre-orders gets it at the moment of release. Pre-order here: http://shop.cubicle7store.com/Adventures-in-Middle-earth-Wilderland-Adventures-PDF

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"There are no safe paths in this part of the world. Remember you are over the Edge of the Wild now, and in for all sorts of fun wherever you go."

A failed robbery, the daring of two Hobbit brothers, a terrible crime, the flight of the Elves, the affairs of Wizards, black treachery, an ancient threat - seven stories to be told in the Twilight of the Third Age. Seven adventures need a company of heroes to undertake them.

Wilderland Adventures contains seven ready-to-play adventures, complete scenarios that can be played separately, or as an epic campaign spanning across a number of years. All adventures are set in the years after 2946, and take place in Wilderland.

A wealth of background material expands the setting information contained in the core Guides for Adventures in Middle-earth, the newest fantasy roleplaying game based upon The Hobbit and The Lord of the Rings, the world-renowned masterpieces written by J.R.R. Tolkien.

Will you dare enter the great forest of Mirkwood, journey under the shadow of the Misty Mountains, visit the house of Beorn, follow the River Anduin down to the Gladden Fields, or climb the Grey Mountains to look upon the Withered Heath?

Written by Gareth Ryder-Hanrahan with Francesco Nepitello, with art by Ralph Horsley, Jon Hodgson, and Tomasz Jedrusek, Wilderland Adventures is a lavish, full colour, hardcover with 160 pages.

Wilderland Adventures contains the adventures previously released as Tales from Wilderland for The One Ring Roleplaying Game, fully converted to be compatible with Adventures in Middle-earth and the OGL rules.

All pre-orders come with a free copy of the PDF version, sent to you as soon as it becomes available in April. Hard copy is expected in the Summer of 2017.

Find out more about Adventures in Middle-earth here: http://cubicle7.co.uk/our-games/adventures-in-middle-earth/

27Feb/17Off

The next release for the smash hit Adventures in Middle-Earth will be Wilderland Adventures! Here, for the first time, is the beautiful cover painted by renowned fantasy artist Ralph Horsley.

Adventures in Middle-earth Wilderland Adventures cover 900Wilderland Adventures, written by Gareth Ryder-Hanrahan with Francesco Nepitello, features seven ready to play adventures that roam across Wilderland. They can be played as standalone quests, or linked together to form an epic campaign. Originally published as Tales from Wilderland for The One Ring Roleplaying Game, this brilliant campaign will soon be available to Loremasters of Adventures in Middle-earth!

We'll be opening the pre-order soon, and like the Adventures in Middle-Earth Player's Guide and Loremaster's Guide, we will run the pre-order for a few weeks prior to the PDF being available.

Stay tuned for more information about Wilderland Adventures.

You can learn more about Adventures in Middle-earth, the Middle-earth setting for 5e, here: http://cubicle7.co.uk/our-games/adventures-in-middle-earth/

1Feb/17Off

Every chapter in the newly released PDF version of Adventures in Middle-earth Loremaster's Guide begins with a wonderful double page art spread. Since we're commissioning brand new covers for all the Adventures in Middle-Earth books, we thought this would be an opportunity to show off some of the amazing wraparound paintings from The One Ring Roleplaying Game, seen for the first time in all their glory!
Just click to enlarge:Adventuring Phase

Wonderous items

Setting

NPCs

Magic

Journeys

Fellowship

Before the game

Adversaries

The second volume in the Adventures in Middle-earth game line, the Loremaster's Guide presents invaluable inspiration, guidance and additional new rules to help you create and run encounters, adventures and campaigns in the world of The Hobbit™ and The Lord of the Rings™, using the OGL ruleset.

Find out more here at the Cubicle 7 website: http://cubicle7.co.uk/the-loremasters-guide-for-adventures-in-middle-earth-out-now-in-pdf/
Grab the PDF at DrivethruRPG
Pre-order at the C7 webstore: Adventures in Middle-earth Loremaster's Guide
Or pre-order at your local gamestore - if they participate in Bits and Mortar you can get the PDF for free!
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31Jan/17Off

Available now in PDF - Adventures in Middle-earth - The Loremaster's Guide! The second volume in the Adventures in Middle-earth game line, the Loremaster's guide presents invaluable inspiration, guidance and additional new rules to help you create and run encounters, adventures and campaigns in the world of The Hobbit™ and The Lord of the Rings™, using the OGL ruleset.

ame_lmg_cover_horsley_tradedress
The quest that began in the Player’s Guide continues in this lavishly illustrated, hardcover Adventures in Middle-earth Loremaster’s Guide. Packed with information, this volume is a hugely valuable resource for your games.

Adventures in Middle-earth Loremaster’s Guide contains:
• Extensive setting information for Wilderland
• A comprehensive guide to Lake-town
• Advice for before the game begins on theme and building your character group
• Notes on the Adventuring phase, inspiration, rests and more!
• Expanded journey rules, including guidance on narrating Middle-earth journeys
• Information to help you create your own journey tables
• A guide to creating and playing NPCs, and a gallery of NPCs for your games
• A Wilderland bestiary of adversaries
• New rules for customising monsters and using scenery in battle
• Notes on treasure in Middle-earth, magic items and weapons
• A guide to offering expanded magic options
• Advice on running the Fellowship phase, patrons, sanctuaries and undertakings

Best used with the Adventures in Middle-earth Player’s Guide, and the latest edition of the world’s favourite roleplaying game.

Pre-order the hardcopy with free PDF at the C7 webstore
Or get the PDF at DrivethruRPG

30Jan/17Off

ame_lmg_cover_horsley_tradedressThe Adventures in Middle-earth™ Loremaster's Guide will debut in PDF tomorrow! It'll be available to you free of charge if you've pre-ordered the print version, or to buy from DrivethruRPG as a PDF in its own right. In anticipation we're delighted to bring you this preview of the contents page of the Loremaster's Guide:

Adventures in Middle-earth Loremasters Guide contents-2000

Click to enlarge

The quest that began with the Player’s Guide continues in this lavishly illustrated, hardcover. The Loremaster’s Guide presents inspiration, guidance and additional new rules to help you create and run encounters, adventures and campaigns in the world of  The Hobbit™ and  The Lord of the Rings™, using the 5th Edition OGL ruleset. Packed with information, this volume is an invaluable resource for your games.

 Adventures in Middle-earth Loremaster’s Guide contains:

• Extensive setting information for Wilderland

• A comprehensive guide to Lake-town

• Advice on theme and building your character group before the game begins

• Notes on the Adventuring phase, inspiration, rests and more!

• Expanded journey rules, including guidance on narrating Middle-earth journeys

• Information to help you create your own journey tables

• A guide to creating and playing NPCs, and a gallery of NPCs for your games

• A Wilderland bestiary of adversaries

• New rules for customising monsters and using scenery in battle

• Notes on treasure in Middle-earth, magic items and weapons

• A guide to offering expanded magic options

• Advice on running the Fellowship phase, patrons, sanctuaries and undertakings

The Loremaster's Guide is best used with the Adventures in Middle-earth Player’s Guide, and the latest edition of the world’s favourite
roleplaying game.

Links

Pre-order at the C7 webstore: http://shop.cubicle7store.com/Adventures-in-Middle-earth-Loremasters-Guide-PDF
Get the Player’s Guide: http://shop.cubicle7store.com/Adventures-in-Middle-Earth-Players-Guide
C7 at Drivethru: http://www.drivethrurpg.com/browse/pub/54/Cubicle-7-Entertainment-Ltd?affiliate_id=169435

Alternatively, pre-order your copy at a local games store, and if they participate in the Bits and Mortar scheme you'll get the PDF free as well!

7Dec/16Off

We're delighted to unveil the cover to the forthcoming Adventures in Middle-earth Loremaster's Guide by renowned fantasy artist Ralph Horsley.
ame_lmg_cover_horsley_tradedress

Ralph is a familiar name to devotees of the art of Dungeons and Dragons, Magic the Gathering and the Hearthstone Card Game, and is a long time friend of Cubicle 7. We're honoured to have him making another cover for us, and we hope you're as impressed as we are. Lovely stuff, Ralph!

The Loremaster's Guide is almost complete - we're still hoping for an end of month PDF release, but with the holiday season fast approaching there's a possibility we might slip into next month. Fingers crossed we don't! The print edition will follow as soon as humanly (printerly?) possible!

The Loremaster's Guide is packed with extra setting material and advice for running Adventures in Middle-earth. There are expanded rules and guidance for running Journeys, Audiences, new rules for combat and adversaries, and a whole lot more. You can pre-order it now at the Cubicle 7 web store.

Click here to find out more about Adventures in Middle-earth, the OGL setting guide that brings the world's greatest fantasy setting to the world's best loved roleplaying game ruleset.

4Nov/16Off

The Adventures in Middle-earth Player's Guide is hitting store shelves just in a few days. And so we're making the Adventures in Middle-earth Loremaster's Guide available as a pre-order!

The PDF is expected to ship before the end of the year, with the hardcopy following in Spring 2017.

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The image shown is not the final cover. That's being worked on right now by renowned fantasy artist Ralph Horsley!

Packed full of advice and ideas to help make your Adventures in Middle-earth 5e games awesome, the Loremaster's Guide brings you:

    • swathes of invaluable setting information brings Middle-earth to life
    • a Middle-earth bestiary detailing the enemies arrayed against your heroes
    • fights that feel like those in the books
    • advice on creating and running Middle-earth adventures and campaigns
    • expanded rules and options for Journeys, Audiences, the Fellowship Phase, character creation, multi-classing and more!

The Adventures in Middle-earth Loremaster’s Guide is a must-have for anyone running games in Middle-earth!

All pre-orders come with a free PDF. PDF delivery is expected before the end of the year.

Previously the Adventures in Middle-earth Loremaster’s Guide was available as a pre-order bundle including the Player's Guide, but now you can secure your copy as a standalone. Perfect if you missed the bundle, or wanted to read the Player's Guide first!

You can pre-order the Adventures in Middle-earth Loremaster’s Guide at our webstore here: http://shop.cubicle7store.com/Adventures-in-Middle-earth-Loremasters-Guide-PDF