It’s been a year since The Heart of the Wild hit stores and, together with its companion volume The Darkening of Mirkwood, they make one incredible campaign setting.
The Heart of the Wild is a setting supplement for The One Ring, detailing the lands along the River Anduin and Mirkwood Forest. The Darkening of Mirkwood is a complete campaign for The One Ring, set in and around Mirkwood over three decades.
When we originally planned The Heart of the Wild and The Darkening of Mirkwood, they were intended to be a single volume containing both the setting material and the campaign. As work progressed and we kept adding to the project, we quickly realised that a single volume would be far too big to do justice to everything we wanted to include. Instead we released two supplements, but even now each forms the perfect companion piece to the other.
The One Ring is initially set in Wilderland following the events of The Hobbit, the lands east of the Misty Mountains about the Anduin river and Mirkwood Forest. It’s this setting that is so comprehensively detailed in The Heart of the Wild. Each region is described in exhaustive detail, complete with characters that might be met there, plot hooks that could form the basis for adventure and places to explore. There’s so much material in the pages of this supplement that, even without the addition of The Darkening of Mirkwood, there’s enough ideas and hooks to keep a Loremaster in adventures for months, maybe even years.
The Darkening of Mirkwood is an epic campaign that spans thirty years of in-game time, concerning the return of the Shadow to Mirkwood and the trials and tribulations of the Woodmen that live there. Over the course of the campaign the heroes put down roots in Wilderland, making friends, allies and even enemies, giving the players a real sense of attachment as they fight to defend all that they know and love – the supplement even includes rules for building and maintaining holdings. The Darkening of Mirkwood is packed full of story hooks and adventure ideas, year by year telling the story of the land through the actions of the adventurers.
To get the best out of either supplement, however, you really need to use them together. Many of the locations and characters featured in The Darkening of Mirkwood, such as Frar the Beardless or Tyrant’s Hill, are described in greater detail in The Heart of the Wild. Likewise many of the plot hooks and adventure seeds in The Heart of the Wild, such as Frar’s dreams to reclaim the Greydelve, are only brought to fruition in The Darkening of Mirkwood.
Combine The Darkening of Mirkwood with The Heart of the Wild and, well, we don’t think any company of adventures has got through it all yet…
Both volumes are in good games stores now. If you don't have a local games store they can be found on our web store.