23May/14Off

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23Feb/18Off
Good afternoon! Just a quick update to let you know we’ve added colour blindness friendly versions of the Loremaster Maps to the following products at DrivethruRPG:

The One Ring Core Rules

The One Ring: Journeys and Maps

Adventures in Middle-earth Player’s Guide

Adventures in Middle-earth Loremaster’s Guide

Adventures in Middle-earth The Road Goes Ever On
 
You can find them all here:
21Feb/18Off
Attention all Origins and Gen Con Attendees! Cubicle 7 Entertainment is looking for a few good GMs!
 
Would you like to catch some rats in the sewers of Ubersreik? Do you enjoy journeying through time and space? Would you like to join Hobbits taking dangerous paths through Mirkwood? If so, then we’d love for you to consider being an Event Game Master for the Origins Game Fair and/or Gen Con!
 
This year we plan to run events for our major lines, which include Warhammer Fantasy Roleplay Fourth Edition, The Doctor Who Roleplaying Game, The One Ring, Adventures in Middle Earth. Each event is designed to last 3 hours.
 
We’re offering a free GM’s badge for running four events (or 12 hours). Please note that we are considering each con as a separate offer, so, for example, you’d need to run 12 hours at Origins to qualify for an Origins GMs badge.
 
If you are interested in joining us, please let us know by emailing our event coordinator, Walt Ciechanowski at waltscie@yahoo.com (please put ‘Cubicle 7 Event GM 2018’ as the subject so we don't miss your email). Be sure to include your availability and how many events that you’d like to run. Please note Walt can't help you with any advanced information about WFRP at all, so have mercy on his in box! 
 
While you can certainly include your RPG preferences, please note that we cannot guarantee that you’ll get to run a particular event. Each event is fully supported and designed with the beginner in mind, so even if you are unfamiliar with a particular system, rest assured that we’ll provide you with the tools you’ll need to run a fantastic game!
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8Feb/18Off

Part 3 of The Enemy Within Campaign: Power Behind the Throne for First Edition WFRP  is out now in PDF!

Intrigue, Corruption and Death in the great city of Middenheim!

Refugees fleeing town, ridiculous taxes, priests of Ulric and Sigmar fighting in the streets, and rumours of beasts in the sewers – something is very wrong in the City of Middenheim. In the confusion of the city’s carnival, only the cunning and the brave will be able to cut away a web of conspiracy and aristocrats with secrets to hide, to uncover the hand behind a plot to control the city itself. Or there will be death, and hell to pay for it.

A small Reikland village is savagely attacked, and the hand of Chaos tightens around the greatest City State in the Empire. The adventurers face their greatest challenge yet as they find themselves in a net of violence, deceit and betrayal. They must use diplomacy and negotiation as well their weapons and magic to work out what is threatening the city – and who or what is behind it all. But they must be vigilant: the minions of Chaos will stop at nothing to destroy those who oppose them.

Power behind the Throne is the third adventure in the epic The Enemy Within campaign, set in the city of Middenheim (as described in Middenheim: City of Chaos). It comes complete with maps and hand-outs, plus reference notes on 22 major NPCs, and also contains details of carnival events for adventurers to enjoys, from aristocratic garden parties to vicious minotaur fights. It can be played as a stand-alone adventure.

This edition of Power Behind the Throne includes ‘Carrion Up the Reik’, a prologue to the main adventure, and an additional chapter of the Enemy Within campaign, which adds background, challenge and depth to this classic Warhammer FRP supplement.

This PDF reissues the Hogshead Publishing Edition of the Power Behind the Throne book. We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also bookmarked for ease of reference.

Grab Power Behind the Throne now!: http://www.drivethrurpg.com/product/233638/Warhammer-Fantasy-Roleplay-First-Edition--Power-Behind-the-Throne-The-Enemy-Within-Part-3?affiliate_id=169435

Parts one, two and three, and the first edition corebook are available here: http://www.drivethrurpg.com/browse/pub/54/Cubicle-7-Entertainment-Ltd/subcategory/179_29216/Warhammer-Fantasy-Roleplay-First-Edition?affiliate_id=169435

Don't like First Edition WFRP? Try Second!: http://www.drivethrurpg.com/browse/pub/54/Cubicle-7-Entertainment-Ltd/subcategory/179_4943/Warhammer-Fantasy-Roleplay-2nd-Edition?affiliate_id=169435

And keep your eyes peeled for the latest news on the new Fourth Edition coming this year from Cubicle 7!

 

Filed under: WFRP Comments Off
30Jan/18Off

On sale this week in PDF and pre-order: The Realm of Sommerlund for Lone Wolf Adventure Game! Home of the Kai Order, the great city of Holmgard and so much more!

In this exhaustive setting guide for The Lone Wolf Adventure Game you’ll find a detailed history of this most essential region of the Lone Wolf world. You’ll discover detailed city maps for seven of Sommerlund’s greatest cities, with hundreds of locations to explore.
Beyond the cities, you’ll find detailed gazetteers for the provinces that make up the home of the proud Sommlending people.

With additional details on the Sommlending army and navy, the royal family, Kai monasteries, the Brotherhood of the Crystal Star, Druids and Darklords, the calendar of Sommerlund and much, much more, this book contains the most complete and up-to-date body of information about Sommerlund, the heart of Joe Dever’s incredible Lone Wolf setting, ever published!

Get ready for the greatest adventure of your life. For Sommerlund and the Kai!

Pre-order now: http://shop.cubicle7store.com/Lone-Wolf-Adventure-Game-The-Realm-of-Sommerlund
Or grab the PDF: http://www.drivethrurpg.com/product/232615/Lone-Wolf-Adventure-Game--The-Realm-of-Sommerlund?affiliate_id=169435

About the Lone Wolf Adventure Game


The Lone Wolf Adventure Game takes you back to the epic world of Magnamund! Created by Joe Dever in the 80s, and selling millions of copies of his unique adventure game books, Lone Wolf was the starting point for millions of gamers.

In the Lone Wolf Adventure Game you can start right away with the $30/£20 deluxe starter set. It's a gorgeous box jam-packed with books and accessories, retailing at a low, low price thanks to the magic of Kickstarter!

Your adventures can grow beyond the boxed set with Heroes of Magnamund, which allows you generate all kinds of characters from the world of Magnamund.

Adventures of the Kai provides another 3 adventures for beginners, playing Kai Lords.

Magnamumnd Menagerie and Bestiary of the Beyond form a huge collection of beasts and beings for your adventurers to encounter and do battle with!

Terror of the Darklords is an epic campaign where your mettle as Kai Lords will be tested to the limit in defense of Sommerlund.

And The Realm of Sommerlund completes the rulebook set, giving you an exhaustive level of detail on the ancestral home of the Kai Order, Sommerlund!

With accessories like the various Magnamund map packs, special Q Workshop dice set and a Narrator's Screen you can really take your games to the next level!

Filed under: Lone Wolf Comments Off
29Jan/18Off

On sale this week in PDF and pre-order: The Realm of Sommerlund for Lone Wolf Adventure Game! Home of the Kai Order, the great city of Holmgard and so much more!

In this exhaustive setting guide for The Lone Wolf Adventure Game you’ll find a detailed history of this most essential region of the Lone Wolf world. You’ll discover detailed city maps for seven of Sommerlund’s greatest cities, with hundreds of locations to explore.

Beyond the cities, you’ll find detailed gazetteers for the provinces that make up the home of the proud Sommlending people.

With additional details on the Sommlending army and navy, the royal family, Kai monasteries, the Brotherhood of the Crystal Star, Druids and Darklords, the calendar of Sommerlund and much, much more, this book contains the most complete and up-to-date body of information about Sommerlund, the heart of Joe Dever’s incredible Lone Wolf setting, ever published!

Get ready for the greatest adventure of your life. For Sommerlund and the Kai!

Pre-order opens this week!

About the Lone Wolf Adventure Game


The Lone Wolf Adventure Game takes you back to the epic world of Magnamund! Created by Joe Dever in the 80s, and selling millions of copies of his unique adventure game books, Lone Wolf was the starting point for millions of gamers.

In the Lone Wolf Adventure Game you can start right away with the $30/£20 deluxe starter set. It's a gorgeous box jam-packed with books and accessories, retailing at a low, low price thanks to the magic of Kickstarter!

Your adventures can grow beyond the boxed set with Heroes of Magnamund, which allows you generate all kinds of characters from the world of Magnamund.

Adventures of the Kai provides another 3 adventures for beginners, playing Kai Lords.

Magnamumnd Menagerie and Bestiary of the Beyond form a huge collection of beasts and beings for your adventurers to encounter and do battle with!

Terror of the Darklords is an epic campaign where your mettle as Kai Lords will be tested to the limit in defense of Sommerlund.

And The Realm of Sommerlund completes the rulebook set, giving you an exhaustive level of detail on the ancestral home of the Kai Order, Sommerlund!

With accessories like the various Magnamund map packs, special Q Workshop dice set and a Narrator's Screen you can really take your games to the next level!

Filed under: Lone Wolf Comments Off
25Jan/18Off

Coming soon for Adventures in Middle-earth™ : The Rivendell Region Guide™ !

The Rivendell Region Guide takes your adventures West across the Misty Mountains to the Last Homely House, expanding play into eastern Eriador, covering not only Rivendell itself, but Angmar, Fornost, Mount Gram, Tharbad and everywhere in between.
There are also rules for creating your own Magical Treasure; playing High Elves of Rivendell; turning the baleful Eye of Mordor on your company; and facing more powerful adversaries than ever before.
This gorgeous hardcover, 144-page, full-colour supplement includes:
• Background for the Last Homely House, Rivendell, the sanctuary of Imladris.
• Write-ups of the characters that might be encountered in Imladris, from Elrond and Arwen to Glorfindel and the White Council.
• New Fellowship undertakings.
• A history of Arnor, Angmar and the Rangers of the North.
• A region guide to Eastern Eriador, including the Barrow-downs, the Trollshaws and Angmar.

• New adversaries to face, including Ettins, Hill-men of Rhudaur and the toughest Troll of them all, the Queen of Castle Hill.
• A bestiary of undead creatures, from Bog Soldiers and Barrow-wights to the Lord of the Nazgûl himself, the Witch-king of Angmar.
• Rules for powerful adversaries, allowing you to customise any monster to provide a
challenge for even the most heroic of adventurers.
• A set of optional rules, the Eye of Mordor, to track how much attention the Enemy reserves for the company.
• Rules for adding Magical Treasure to your campaign, including dozens of ready-made
artefacts, some famous, others less so.
• A new playable Heroic Culture: the High Elves of Rivendell.

The cover is by Ralph Horsley, and the text is converted by Jacob Rodgers from the original The One Ring supplement by Francesco Nepitello with  Shane Ivey, Andrew Kenrick, Thomas Morwinsky and James M. Spahn.

The pre-order for Rivendell Region guide will open soon!

24Jan/18Off

In US stores this week - The Road Goes Ever On for Adventures in Middle-earth!

The Road Goes Ever On is a set of four, double sided, large format maps covering the greater part of known Middle-earth: Eriador, Wilderland, Rohan and Gondor/Mordor. With Player maps and hexed Loremaster maps, these provide an invaluable play aid for planning your Adventures in Middle-earth journeys.

Also included is a 32-page supplement, packed with ideas, new rules and guidance, which includes:
• Extra inspiration for Journey Events and the wonders of Middle-earth

• Helpful tables to generate and inspire encounters

• A generation system for Middle-earth ruins

• A selection of pre-made monster groups to drop into your Journeys

• Battle maps for camp sites

• A new optional system for awarding XP to those characters who chose to evade combat

• Details on places to stay

• Guidance for awarding XP on the road

• Dooms of Departure and Oaths of Return


Written by Francesco Nepitello, Steve Emmott, Jon Hodgson, TS Luikart, and Jacob Rogers, and with art by Paul Bourne, Andy Hepworth, Jon Hodgson, and Sam Manley, The Road Goes Ever On is a must-have for your Adventures in Middle-earth games.

Pick up a copy in your local games store now!

Find out more about Adventures in Middle-earth, the 5th Edition Middle-earth setting here.
The Road Goes Ever On is also available in PDF here.
Or if you have no store, order direct from our web store here.

10Jan/18Off

Happy New Year!

Gosh, we're already incredibly busy in 2018, hard at work on Warhammer Fantasy Roleplay Fourth Edition, Moria for The One Ring and Adventures in Middle-earth, and our new system for horror gaming that will power  World War Cthulhu and Cthulhu Britannica (and more)! Not to mention our Dungeon Abbey card games, which are shaping up to be something really special! It's all go!
Yesterday we took delivery of an enormous consignment of printed items in the UK. These are also due to arrive in the US in a couple of weeks.

On hand in the UK we now have:
Terror of the Darklords and the Narrator's Screen for Lone Wolf Adventure Game
Our American Cousins for World War Cthulhu (This one won't go on general sale, but will be heading out to customers who pre-ordered it)
And at last, Eaves of Mirkwood and Loremaster's Screen for Adventures in Middle-earth!

A reportage photo from the frenzied scenes in the C7 UK HQ as ALL THE GAMES get packed for dispatch!

We'll be dispatching copies of all of these to UK/European/"Rest of World" pre-order customers and Kickstarter backers beginning this week. As soon as they reach the US warehouse we'll get them sent out to our US customers. Stay tuned for confirmation of that.

Meanwhile in the US, dispatch is complete for C7 pre-orders of Mirkwood Campaign and The Road Goes Ever On for Adventures in Middle-earth.

The Road Goes Ever On hits US stores in January, The Mirkwood Campaign in February, so keep your eyes peeled for those if you didn't pre-order.

In upcoming pre-order land we have Rivendell Region Guide for Adventures in Middle-earth, Laughter of Dragons for The One Ring, Realm of Sommerlund for Lone Wolf and the Twelfth Doctor Sourcebook for Doctor Who Roleplaying Game. We'll also continue The Enemy Within Campaign for WFRP First Edition in PDF.

Lots to look forward to in 2018! Oh! We forgot to mention - it's our tenth birthday this year, so we'll be kicking off celebrations very soon. Stay tuned!

20Dec/17Off

Available for pre-order now: Lone Wolf Adventure Game Narrator's Screen
A sturdy and durable screen to hide your Narrator plans, counter flips and die rolls from prying eyes!

One side is packed with useful information to keep your games flowing smoothly, however action-packed they become. The other side bears an epic vista of friends and foes as the inspirational backdrop to your party’s adventures.

A heavyweight four panel screen, this is the ideal accessory for every Lone Wolf Adventure Game table.

The PDF version, which comes free with every order, features each panel as an individual page for easy viewing, along with a file of each side as a whole.

Pre-order now: http://shop.cubicle7store.com/Lone-Wolf-Adventure-Game-Narrators-Screen-PDF

Or you can grab the PDF from DrivethruRPG now.

About Lone Wolf Adventure Game

It began on Kickstarter, where we used the tide of support to create a beginner rpg that costs just $30/£20, but is full of components you'd expect in a box that cost twice that. The box teaches you how to play the game, and includes everything you need! Maps, character sheets, handouts, counters, books, the works!
Since then the line has grown, and there's a whole range of books and accessories to continue your journey into Magnamund. Whether it's the vast range of new character options in Heroes of Magnamund, or the epic Terror of the Darklords Campaign, there's something for everyone.
Find out more here.

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19Dec/17Off


Available now in PDF: Death on the Reik!

The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power”
Extract from Omens and Prophecies of the Seer Unserfrau

The mighty river Reik: the longest waterway in the whole of the Old World, stretching almost a thousand miles from its source in the Black Mountains to the sea at Marienburg. The Reik and its tributaries are the arteries of The Empire, flowing through the dark forest to link its great cities.

As the river flows untroubled to the sea, strange things are moving on its forested banks; and somewhere along its upper reaches a great evil festers and grows. It has lain dormant for over a century, but now a prophecy is fulfilled and an unimaginable horror has awoken in the hear of Sigmar’s Realm. And the horror is spreading.

The rot must be cut out before it is too late – but first it must be found…

Death on the Reik can be played as a stand-alone adventure, or as a part of the Enemy Within campaign for Warhammer Fantasy Roleplay, continuing from Shadows over Bögenhafen.

A seemingly simple man-hunt turns out to be far more complex and dangerous, and adventurers will be pitted against mutants, Skaven, and desperate cultists before they discover the truth – and a climax which will plunge them into the midst of Chaos.

As well as an extended campaign adventure with 20 pages of maps and player handouts Death on the Reik features an appendix on the rivers of the Empire.

New rules for river navigation and trading are included, plus full details on the river boats of the Reik and the people who use them. There are extensive outlines of possible hazards, incidents and encounters, plus a fully developed, ready to play scenario, ‘The Maria Borger’.

This PDF reissues the Hogshead Publishing Edition of Death on the Reik book. We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also extensively bookmarked for ease of reference.

Get it now here!

Filed under: WFRP Comments Off