23May/14Off

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13Sep/17Off

Warhammer Fantasy Roleplay Second Edition has arrived at Humble Bundle! 

Grab a horde of WFRP Second Edition PDFs, a discount coupon for the Cubicle 7 store, and exclusively for the first time, you can get the First Edition of WFRP in PDF! And help out a great cause while you’re doing it!

The Second Edition of Warhammer Fantasy Roleplaying is a much-loved and critically-acclaimed gaming classic. Now is your chance to grab a slice of that at a bargain price!

As part of this Humble Bundle, we’re delighted to be able to bring the much loved First Edition of WFRP to PDF. We’ve painstakingly scanned every page, and created a PDF that maintains the original appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition feel! The PDF is also extensively bookmarked for ease of reference.

Here's the link: https://www.humblebundle.com/books/warhammer-rpg-books

This bundle is a strictly time-limited offer, available for two weeks only.

Filed under: WFRP Comments Off
29Aug/17Off

The Road Goes Ever On, the journeys supplement for Adventures in Middle-earth is available for pre-order now!

The Road Goes Ever On
is a set of four, double sided, large format maps covering the greater part of known Middle-earth: Eriador, Wilderland, Rohan and Gondor/Mordor. With Player maps and hexed Loremaster maps, these provide an invaluable play aid for planning your Adventures in Middle-earth journeys.

Also included is a 32-page supplement, packed with ideas, new rules and guidance, which includes
• Extra inspiration for Journey Events and the wonders of Middle-earth

• Helpful tables to generate and inspire encounters

• A generation system for Middle-earth ruins

• A selection of pre-made monster groups to drop into your Journeys

• Battle maps for camp sites

• A new optional system for awarding XP to those characters who chose to evade combat

• Details on places to stay

• Guidance for awarding XP on the road

• Dooms of Departure and Oaths of Return

Written by Francesco Nepitello, Steve Emmott, Jon Hodgson, TS Luikart, and Jacob Rogers, and with art by Paul Bourne, Andy Hepworth, Jon Hodgson, and Sam Manley, The Road Goes Ever On is a must-have for your Adventures in Middle-earth games.

Important Note:
The PDF versions of the maps are intended for reference on your computer or e-reading device of choice. They are not intended for home printing - these maps are available in print as part of the Road Goes Ever On print edition.

The Road Goes Ever On contains converted material previously published for The One Ring Roleplaying Game as part of Journeys and Maps. The maps are identical, and are design to work with either system.

Pre-order now at our webstore and get the PDF when it is released for free: http://shop.cubicle7store.com/The-Road-Goes-Ever-On-PDF

Alternatively, to get the PDF free, order via your local Bits and Mortar retailer.

28Aug/17Off

Tomorrow (Tuesday) we’ll be opening the pre-order for, and releasing the PDF version of, The Road Goes Ever On for Adventures in Middle-earth! To whet your appetite for travel here’s a sneak peak at the contents page of the 32 page supplement that comes as part of the package:
As you can see, the supplement is packed full of additional information to make the most of your Adventures in Middle-earth journeys, with:

Extra inspiration for Journey Events; helpful tables to generate and inspire encounters; a generation system for Middle-earth ruins; a selection of pre-made monster groups to drop into your Journeys; some battle maps for camp sites; a new optional system for awarding XP to those characters who chose to evade combat; more inspiration for the wonders of Middle-earth; places to stay; XP on the road, plus Dooms of Departure and Oaths of Return!

It’s absolutely full to the brim!

Also included are four double-sided maps that cover known Middle-earth, with one side for Players and one side for Loremasters.

Stay tuned for release tomorrow!

And TOR fans, we haven't forgotten you: Oaths of the Riddermark, the campaign that accompanies Horse-lords of Rohan is almost done!

10Aug/17Off
From the dice geniuses at Q Workshop come the official Lone Wolf Adventure Game Deluxe Dice Set! A set of gorgeous D10s, with numerals 1-9 and a wolf's head symbol on the zero.

Be the envy of the other Kai Lords at the table with this fantastic addition to any Lone Wolf adventure!


http://shop.cubicle7store.com/Lone-Wolf-Adventure-Game-Deluxe-Dice-Set

About Lone Wolf Adventure Game

You race through the tangled forest, chased by a mob of vicious Giaks. Somewhere in the distance a pack of Doomwolves howls. Up ahead you can hear the roar of the waterfall, cutting off your path. 

What do you do next?”

In The Lone Wolf Adventure Game you decide!

In The Lone Wolf Adventure Game you are Kai Lords – brave and noble warrior-monks sworn to protect the realm of Sommerlund from the evil of the Darklords – adventuring across the world of Magnamund. You and your friends will face terrifying enemies and uncover fiendish plots, working together to overcome the wicked plans of the Darklords and emerge victorious!

The game is playable right out of the box – you can be setting off on your first adventure within minutes of opening the box. The game is easy to learn too, the first adventure teaching you how to play.

As you grow in experience, additional features can be added in to give the game additional depth. There are a bunch of these included in the boxed set, and more will be included in forthcoming supplements. Experienced gamers can dive right in with all the options included, while new gamers can tailor the learning curve to their group.

Joe Dever’s Lone Wolf gamebooks introduced a generation to fantasy gaming – now the legend continues with The Lone Wolf Adventure Game. Epic quests, thrilling combat, and a world of dangerous adventure lie ahead!

Filed under: Lone Wolf Comments Off
10Aug/17Off

Next week is the 50th Anniversary Gen Con!

We’re at booth 933, so swing by, meet the team, play a demo, and catch up on the latest releases for all your favourite C7 titles. Just look for the Tower!
 
We have various demo games running throughout the 4 days, and we’ll be bringing you more info on those in our next update. Our events book up fast, but it’s always worth showing up with a generic ticket just in case someone drops out.


 
See you there?
Filed under: Conventions Comments Off
3Aug/17Off

Today we’re taking a look at Adventures in Middle-earth! Releases have come thick and fast this last 9 months for this 5th Edition setting. Join us as we take a closer glimpse into what we've been made for this amazing line of setting supplements for the world's favourite roleplaying game!

Take your gaming group to Middle-earth™ with this thematic and atmospheric, OGL-compatible setting guide.

Smaug has been defeated, the Battle of Five Armies has been won, and Bilbo has returned to the Shire. But much danger still remains, and from the Orc-holds of the mountains to the dark and corrupt depths of Mirkwood a darkness waits, recovering its strength, laying its plans, and slowly extending its shadow…

In Dale, King Bard sends out a call for brave adventurers to journey to Laketown and assist him in restoring the glory of the North.

Adventurers come from all the Free Peoples of Wilderland and beyond, all heeding the call to adventure. Spurred on by diverse callings – whether it be the lure of the road, the hunger for ancient lore, or the simple urge to defend hearth and kin, adventurers from across Wilderland are preparing to explore Middle-earth and to battle the rising threat of The Shadow wherever it may be found.

Adventures in Middle-earth is an officially licensed 5e OGL setting, bringing Middle-earth to your 5e games. It provides an unparalleled handling of the source material, gorgeous art and bespoke rules that bring the feel of Middle-earth to your gaming table without the need to learn a new rules set!

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1Aug/17Off

Don't miss out! The Doctor Who Humble Bundle ends tomorrow, so time is running out.

To celebrate the announcement of the 13th Doctor, Doctor Who Roleplaying Game materialised at Humble Bundle! This is an amazing chance to grab the complete set of Doctor Sourcebook PDFs, and more, for a bargain price!

https://www.humblebundle.com/books/doctor-who-rpg-books
The Doctors Sourcebooks provide an incredible encyclopedia of the Doctor’s adventures through time and space, with every single on-screen episode detailed. They feature an analysis of the tone and themes of each Doctor’s tenure, offer adversary statistics and a ton of ideas on how to run similar adventures for your gaming group.

If you’d like to become a Doctor boffin, supercharge your games with deep lore, or just want to reverse the polarity of neutron flow then, now is your chance! You’ll be able to amaze your friends with your in-depth knowledge of every single episode, as well as gaining hundreds of ideas for your games.

But that’s not all!

Also included are:
Defending the Earth, the UNIT sourcebook, packed with invaluable UNIT lore and new rules.
Time Traveller’s Companion presents the really deep knowledge of Gallifrey, TARDISes, Time Lords, and brings new rules for building your own TARDIS!

We’re even giving you a 30% discount voucher for the hard copy versions of all our Doctor Who RPG titles.

And that’s not all! You also get a free to play, award-winning app game too!

AND a portion of the proceeds go to BBC Children in Need!

This is a strictly time limited offer so don’t delay! Allons Y!

https://www.humblebundle.com/books/doctor-who-rpg-books

 

Filed under: Doctor Who Comments Off
31Jul/17Off

The Eaves of Mirkwood™  & Loremaster's Screen for Adventures in Middle-earth™  is available in PDF now!

The Eaves of Mirkwood is an introductory scenario for Adventures in Middle-earth. It comes with pre-generated characters, maps, and features streamlined versions of the Adventures in Middle-earth rules. It's the perfect package to introduce a new group to the game.

It also comes with a PDF of handy reference charts, printed as a Loremaster's Screen in the physical version.

Eaves of Mirkwood is a self-contained adventure, which should take roughly three hours to play, depending on your group's style. Perfect for a single evening's gaming session.

Showcasing the key additional rules that Adventures in Middle-earth adds to 5e, Eaves will take your group on a trek using the Journey Rules, they'll parley with a potential patron using the Audience Rules, and try out 5e combat in Middle-earth, with all the peril that comes from having no easy access to spell casters or healing potions!

Your players will also get to dine with Dwarves, blow smoke rings, battle Goblins (and worse), and maybe even meet a very special Wizard.

It's also packed with advice on bringing the Middle-earth role-playing experience to your table.

The great part is, if you want to try out Adventures in Middle-earth you don't need the Adventures in Middle-earth Player's Guide or Loremaster's Guide to run it. They would certainly be useful, but if you want to try out Adventures in Middle-earth for the first time, you just need the 5e rules.

Grab it now: http://www.drivethrurpg.com/product/217829/Adventures-in-Middleearth-The-Eaves-of-Mirkwood--Loremasters-Screen

You can also pre-order The Eaves of Mirkwood & Loremaster's Screen at our web store, or your local Bits and Mortar retailer, and get the PDF free! http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF

About Adventures in Middle-earth

At last you can officially play the world's favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries, Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork and an adaptation that's as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must-have purchase for 5e gamers. Learn more here: http://cubicle7.co.uk/our-games/adventures-in-middle-earth/

28Jul/17Off

The Eaves of Mirkwood & Loremaster's Screen for Adventures in Middle-earth is available to pre-order now! All pre-orders come with a free PDF, which we'll be releasing next week. The printed version of the screen, adventure and handouts is anticipated to be available later this year.

The Eaves of Mirkwood is an introductory scenario for Adventures in Middle-earth. It comes with pre-generated characters, maps, and features streamlined versions of the Adventures in Middle-earth rules. It's perfect package to introduce a new group to the game.

The Eaves of Mirkwood is a self-contained adventure, which should take roughly three hours to play, depending on your group's style. Perfect for a single evening's gaming session.

Showcasing the key additional rules that Adventures in Middle-earth adds to 5e, Eaves will take your group on a trek using the Journey Rules, they'll parley with a potential patron using the Audience Rules, and try out 5e combat in Middle-earth, with all the peril that comes from having no easy access to spell casters or healing potions!

Your players will also get to dine with Dwarves, blow smoke rings, battle Goblins (and worse), and maybe even meet a very special Wizard.

It's also packed with advice on bringing the Middle-earth roleplaying experience to your table.

The great part is, if you want to try out Adventures in Middle-earth you don't need the Adventures in Middle-earth Player's Guide or Loremaster's Guide to run it. They would certianly be useful, but if you want to try out Adventures in Middle-earth for the first time, you just need the 5e rules.

About Adventures in Middle-earth

At last you can officially play the world's favourite RPG in Middle-earth! Offering Middle-earth specific classes, cultures and backgrounds, as well as new rules for Journeys, Audiences, Scenery in Combat, Corruption, and unique Middle-earth adversaries, Adventures in Middle-earth has been both a huge popular and critical success. With gorgeous artwork, and an adaptation that's as faithful to the source material as it is possible to be, Adventures in Middle-earth is simply a must have purchase for 5e gamers.

 

Pre-order now: http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF

27Jul/17Off

Eaves of Mirkwood™  & Loremaster's Screen for Adventures in Middle-earth is available for pre-order now! All pre-orders at our store come with the PDF version free on release! http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF.

Eaves of Mirkwood & Loremaster's Screen is an invaluable accessory pack for the Loremaster, aimed to introduce players to Adventures in Middle-earth. You don't even need to own Adventures in Middle-earth to run it!

The pack contains:
• A beautiful and functional four panel, heavyweight Loremaster’s Screen, featuring an inspiring vista of Lake-town on one side and a collection of handy reference tables to keep your games flowing seamlessly on the other. The PDF version features a handy 4 page PDF of reference tables.
Eaves of Mirkwood: a 32 page adventure that makes a perfect introduction to Adventures in Middle-earth for new players, or a handy episode to drop into your existing campaign. The Company find themselves setting out from Woodmen-town to travel through the Eaves of Mirkwood towards Lake-town. When the Journey goes awry they must draw swords in aid of a village beleaguered by the dreaded Greymuzzle Hob. Using cut down rules and offering lots of advice, Eaves of Mirkwood is a great starting point for your Adventures in Middle-earth.
• Six pre-generated characters on loose leaf character sheets. (Or in a separate file in the PDF version)
• A sheet of optional rules for the Warden and Scholar classes

What you’ll need to make use of Eaves of Mirkwood
• The 5e rules – these are available free online – or the hard copy 5e player's rules.
• It would be extremely helpful to have access to Adventures in Middle-earth Player’s Guide and Loremaster’s Guide. But Eaves of Mirkwood can be run without them.
• A passing knowledge of Middle-earth. You don’t need to be an expert, nor do the players. If you’ve seen the movies that will serve you well. If you’ve read the books so much the better. The more you know of Middle-earth the more of its special atmosphere you can impart, but you do not need to be an expert.

Pre-order at our store and get the PDF for free: http://shop.cubicle7store.com/The-Eaves-of-Mirkwood-Loremasters-Screen-PDF
Or pre-order at a participating Bits and Mortar retailer and get the PDF for free when it is released.